Octopus Bar

Octopus Bar

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Arbo Jan 6, 2018 @ 1:10pm
Request: Honor specs of 2m x 1.5m play area limits
My play area is exactly 2m x 1.5m, the minimum requirement for SteamVR. It's a small L-shaped room so the play area is pretty much enclosed by walls; can't even directly face the computer monitor in the other corner. The Octopus Bar store page states "This VR game requires a play area of at least 2m x 1.5m". Unfortunately, several glitches prevent me to interact properly:

- In the opening the footprints are exactly on the chaperone border, but the ghost is outside, almost out of reach. I can only touch it by extending my arm way outside of the play area; luckily there isn't a wall at this side.

- Inside the bar, when the octopus presents an object for interaction, it always ends up 4 or 5 cm away from reach of the paws. And in this case the room has a solid wall at this side of the play area, so I can't extend my arm to touch it like I did for the ghost. The octopus sways, so eventually the chicken box came into reach for a half second and I was able to open it; but now there's a basket and the handle is just too far away beyond the physical wall.

Can't proceed further in the game at this point, which is a shame because Octopus Bar is gorgeous and hilarious and I'm completely sure my 7-year-old would have a blast playing it. I would gladly purchase funny, kid-friendly VR fantasy games like this.
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VRNOVO  [developer] Jan 21, 2018 @ 2:26pm 
Hi Arbo,
We apologize for the space issues, and thank you for pointing this out for us to fix. This experience needs more like 2.5m X 2.1m, so again we are sorry about the space issue you are having with this game.
Arbo Jan 25, 2018 @ 10:13pm 
OpenVR-AdvancedSettings had exactly the Rotate Play Space option that I needed: https://github.com/matzman666/OpenVR-AdvancedSettings
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Showing 1-2 of 2 comments
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