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Worms 4 Mayhem was released in 2005 and was developed for XP. After the release, no one had any problems with FPS, but now there are. The implementation of the frame limiter does not differ from WUM.
Also there is no such problem in Wine/Proton.
This fixed the frame pacing for me, but the game still only runs at like 30 - 40 FPS...
FIX = NVIDIA Control Panel / 3D Program Settings - V-Sync to FAST
Thanks for the helpfully Idea ^.^
Capping the framerate isn't a solution, especially when not everybody has the same refresh rate.
On the other hand, the VSync On/VSync Off settings in AMD Drivers do work specifically for OpenGL rendered applications (which Worms Ultimate Mayhem uses). Limiting to 60FPS in RivaTuner is the best option for this game without the need to actually disable VSync.
One solution might actually be to turn on Triple Buffering and VSync On in the Radeon settings with the 60FPS RivaTuner limit.