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Considering they didn't give a thought about what most people complained about, I expect this game to die pretty soon.
Edit: Yknow all this funnily enough reminds me of the War Thunder situation. Thousands of words and not one actual answer. Lots of promises though. No action yet.
The talk about repair drones and how they'd ruin the system kind of made me sad though. It illustrated very clearly that they are DEDICATED to this "free-to-play" model where you're expected to grind your fingers down to the nubs for progress.... "...Oooorr, you could just pay us some cash to buy that thing you want instead!?!? Eh? Eeeeh??? C'MON!"
I feel like they'd be catching at least a BIT less flak if this PvE game that's (currently) only single player was actually PRICED that way, instead of being priced like some PvP skinner box affair. If it was, say $5 (USD) right now, WITHOUT the macrotransaction BS, and they just came right out and said: "Look, it's $5 right now in Oily Excess, by the time it releases it'll be $40, and we will NEVER sell pay-to-win/progress items, ONLY cosmetic items." that'd be just dandy. And probably be a tiny bit less rage inspiring for all the people that heard "HAWKEN" and came running.
Personally, I kind of welcome the pivot to PvE... But NOT with all the predatory pricing practices and always online of PvP thrown in to boot. THAT is too much.
If theyre serious about improving the game, they need some ambassador players being a part of the development pipeline and internal testing loop - if just so they can identify pain points and bring experience closer to the original hawken's. Unavoidable imo, I suspect many devs werent familiar with hawken and improvised their way.
https://steamcommunity.com/app/705040/eventcomments/3841053598851051948/
i mean i suppose i'd expect that from a game dev who's biggest project was porting terraria to consoles but man, DR Studios does not deserve HAWKEN
We need to understand something: a pvp only game, in today situation,will die in a short period. Does the Hawken fanbase is so big to allow a game like this to survive in the long run? Even huge companies like Ubisoft have f2p pvp titles that die in a span of months.
There's nothing wrong in going PVE. If what they said about the Hawken story that they want to develop from the comics is true,they have an entire universe to explore,and expand with the PVP in the future. They seems to want to do a similar thing of Warframe and Destiny,with the mentality of the extraction system of Tarkov (you cant heal 100% yourself properly in the match,only out of it)
IF they are capable of writing a proper narrative. The thing of the MC being unable to "communicate at all" seems like a huge bs,would be more acceptable the usual overused amnesia trope than this,even the other characters i feel like im being punched in the face on how annoying they are,specially the guy who rescues you at the start of the game (dont even get me started with other stuff,like sending soldiers with no cover whatsoever,with pea shooters,to attack a giant mech)
EDIT: Forgot about the AI thing. I call bs on that too. Always the usual excuse "the artist did it" yeah ok
IMAO.
Someone better tell that to blizzard, because they ♥♥♥♥♥♥ up hardcore.
Because every pure arena FPS game released since 2010 has failed. You have to offer something more than 'small team shoots small team in TDM forever.'