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I would like to specify: only locked doors, which are opened by the guards on their route, cause the guards to notice the break-in and immediately call the police. The same applies if you open a window with a glass cutter. As soon as a guard detects this: alarm. It doesn't matter to the guards or any of the occupants if you leave all the cupboard doors and drawers open, that doesn't seem to bother them.
PS: I finished the game on my 3rd day. Now I'm trying to keep myself playing it because it finished way too fast :/
Knowing when they are in what room is your best friend. ;)