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94 effort will run you out of yellow fast. hill stat on a mountain wont help you much.
for this its a hill stat. and visa versa
I assume that you don't know how the hill stat and mountain stat works. I will try to ask on the PCM forums instead
i only play this game for 15 years so what do i know.
You probably shouldn't ask him for tips, since he does not have basic knowledge of the game even after 15 years.
Here's something new for you noordj so you know which stat you use:
STAT USED DEPENDING ON GRADIENT:
< -5% = Downhilll
-5% - 0% = Downhill + Flat
0% - 3% = Flat
3% - 7% = Flat + Mountain/Hill (depending on effort)
> 7% = Mountain/Hill (depending on effort)
MO/HIL DEPENDING ON EFFORT:
< 85% = Mountain
86% - 95% = Mountain + Hill
> 96% = Hill
And the answer to my original question is exactly as I thought:
Tt and prologue is exactly like a normal stage except that the tt or prologue replaces the flat stat.
so as I feared, the hill stat is useless in prologue and tt and only the mountain stat matters - even on small hills.
good luck with that sir.
effort bar it's just your manual gear,if you want to ride faster or not,depends on moments in a stage
time trial stage can be flat,somewhat hilly with flat or just climb
in tt only climb it matters climb,endurance,resistance and doesn't care your tt stat
on 95 effort bar you will just consume way too fast your stamina/endurance(yellow bar for you)
95 effort bar you use in flat stages in under last 20kms
or you use 95 effort bar in short team time trial stage like less then 20kms
in most individual time trials you need to play with effort bar and in long tt like 35-25kms your average effort bar is around 70-75(if it's not flat) and if they are shorter and shorter the effort bar can be higher and higher(if you are a stage racer which most don't have lot of stamina but they do have resistance which is important
if the tt is perfect flat well you play a little with effort bar until you equalize your stamina with that black and white bar like chess(which is like flag for start and finish in f1 races)
if tt is not perfect flat and you have ups and downs,you will need to play more often with effort bar
on climbs you don't need to loose much stamina compared with that bar chess
on downhills you barely use stamina if effort bar is the same as on climbs
it's hard to explain how to make a stranger better at tt cause you need to play with effort bar often
basically you either play lots of tt stages or watch somebody on youtube who has played few tt stages
So Tarzan, i usualy just try to find an effort that will make my Stamina reach 0 at the end point of the tt. (So i have a constant effort over the entire tt) Is this the wrong approach then?
You gona lose to much time then.
if you run out of energy the last km is not to big of problem although its possible you lose bij a few seconds,
if you have energy over, then you can put the effort a bit higher.
Heart beat should be arround 165 if i remember well.
in rest tt which have shapes you need to play with the effort bar a little
let's say you are a stage racer,tt 22km,3 climbs,2 downhills,finish in climb,not really steep climbs
if it's flat at begin let's say you'll have 75 effort bar,on climb you might let for 3-4 sec too see how fast you consume stamina(watch that bar stamina compared with chess bar) but if you know to play tt you will give effort bar like around 71-73 depending of how long is the climb and how long will be the downhill
on downhill on 75 effort you won't loose much stamina and stamina bar will become equalize or you'll have a little more stamina then chess bar(the finish stage bar)
so that was for first climb
in second climb same thing,you can have a little less stamina then chess bar cause you will equalize them on downhill
now on third climb if stamina bar is equal with chess bar your effort bar should be a little lower to keep always equalize
or if you have a little more stamina you can keep 3-4 seconds and then lower to be equalize those bars
if on first 2 climbs you had 73 effort bar and consume stamina more then chess bar,on last climb you need to ride at 70 effort bar
if you run out of stamina with 1km from finish you will still loose a lot of good seconds,you need to finish stamina worst case last 0.1km in climb or 0.3km in flat
in some tt the cpu/ai do push hard at begin and have a bad finish
for example at 1st intermediar point you are 44 sec behind leader of 1st i. point
at 2nd i. point you are 47 sec and at 3rd which is finish you end up 30 sec behind leader of tt
of course if you are on good fitness and daily form,your rider have pretty good tt because of daily + form
you can't really explain good how to play time trials cause always you need at first to see what effort bar works for your rider to keep equalize those bars,on climb you need to take into your calculation how much stamina you can afford to loose if next is a downhill and always your eyes are on those bars and profile of tt
in shorter tt then 10km prologue stat matters and of course shorter tt means a little higher effort bar and in these under 10km tt your effort bar might be around 77 to 79 if are closer to 10km and if are very short effort bar can be 80+
it depend not only of how short tt is,depend of profile aswell and of course your rider atributes,daily form so effort bar you need to play with it
you need to adapt fast to make the best of rider
Of course I know how to ride a tt - you can save your explanations.
I'm asking about some of the underlying mechanics in the game that isn't explained in any game manuals. You don't know the basics of these mechanics, so it's unrealistc to expect that you would know the advanced ones.
My original question in the simplest form is: Am I right in suspecting that the HILL stat is completely useless in tt since the HILL stat only start to get used at 86 effort which you will never use.
The answer to that question is yes.
So I hope that you can now understand that I'm not asking you IF I SHOULD ride my tt's 94 effort. Of course I should not. And THAT IS EXACTLY WHY the HILL stat is useless in tt.
However >85% seems way too hard, except maybe for some really short TTs.
So maybe, on a 10km TT that includes a short climb you'd try to sprint your way up. I don't see why the mountain/hill mechanic would change during TTs.
he maybe asked on pcm daily when hill stat is active but rules from a normal road stage doesn't apply for a time trial
in road race you have stamina and energy bars,you can attack and keep until you loose stamina but energy bar will last until you finish that stage if it's under 200km
in tt your stamina bar and energy bar become's one,so if you loose stamina you basicaly loose energy
in road race your hill or montain stat it activates depending of how long is the climb and the percentage
puncheurs who use hill stat they are kinda ♥♥♥♥ in long climbs,best example is alaphilippe,gilbert,kwia
tt is way too short and climbs on tt are extreme short most of the time and very rare you will race a tt only in climb
it's tt so tt matters that's why tom dumolin wins tt and kwia no
doesn't matter if kwia is more explosive on those short climbs/hills,kwia doesn't make a big difference having 81 hill and tom having 76 hill cause those climbs are way too short
kwia even has more stamina(endurance) and resistance then tom but tom just simply has more tt then kwia and tom will win in tt
it's rare but if you will ride a tt and it's only climb and has big percentage then montain stat will matter the most despite being a tt,that is mostly for best climbers to win it or a climber which has a maximum -3 montain stat compared to the best but has way more tt then that rider
again tom dumolin can win or at least loose just few seconds despite froome has a +3 montain advantage
Besides talking about a lot of things that is irrelevant to the discussion, you also made a couple of mistakes in your last reply.
1. "tt is the same as a road stage except the tt or prologue stat replaces flat" - According to this thread (https://pcmdaily.com/forum/viewthread.php?thread_id=50508&rowstart=20).
So nothing is changed according to hill and mountain.
2. You said: "in road race your hill or montain stat it activates depending of how long is the climb and the percentage". Also incorrect. As I showed you in a previous post - the hill/mountain stat activates from percentages only and not how long the climb is. If it is hill or mountain is decided by YOU. If you ride with up to 85 effort - it is your mountain stat. If you ride with 94 or above - it is your hill stat. Anything inbetween is a mix.
You have to understand that this discussion is not about your anecdotal "evidence" or which rider you have seen win any stage. This about game mechanics that only developers can answer. So far you have not contributed with anything within the context of the question. You have only contributed with false information and shown that you have no clue how the hill and mountain stats work. It's amazing that you still haven't understood what the question of this thread was - and as I told you two times already, the answer has already been given to me elsewhere. And the answer is: Yes, it is correct that the hill stat does not matter in tt.
Then there's no more need for this discussion.
There's a lot of good guides out there that can teach you how different stats work.