Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Yes the range takes some getting used to, but with the right attack angle it's not too big of a problem. Her speed (especially) with dash) means you can get through dungeons much faster, and after you level up a bit the clone-spell can really help in dealing with tricky monsters and bosses.
You'll get this experience with every new character, btw. I hated Caillou at first. This little Glass Cannon was a little too much Glass for my liking at first. But leveled up, his Sparkburst makes adventuring comically easy.
If you just got Charme, make sure to feed her medicines. You purchase them from the market and they permanently increase the HP of the adventurer. Dont sell them in your store. I also found with a new adventurer to take them through the easier dungeon first so they can be a little higher level.
Charme is very difficult to use at first, and pretty much nobody starts out with enough SP to use their skills as often as they should be. But with practice and enough levels behind her to get a decent SP pool going, she's a beast.
And rings help (I usually go into a dungeon with three healing rings, and a boss rush with a few healing and at least one meditation), but they're not really worth the expense until you're done with the main story and the debt is clear. After that you'll be shoveling in money by the millions with nothing else to really spend it on.
The main catch is that for the amount of dungeon diving you're reasonably going to be able to do until the debt is paid off, Louie is the only one whose gear scales all that well that early, and the rest hit puberty around their 30's or mid-20's and rank 2 fusions. And almost none of the worthwhile fusions are even possible until after the main game is done, much less wasting that much time in the dungeons with a debt over your head and better ways to pay it off.
Sure, she is generally weaker when compared with... well, everybody but Mr. Glass Cannon Caillou. Still, her speed makes up for her weakness. Also remember: when you get a new adventurer, you get him/her with insanely low stats. Spend some time on the low-tier dungeons with her farming some stats - that's what I did when I cleared the main story mode (heh, I even got her True Card instead of Louie's!)