Recettear: An Item Shop's Tale

Recettear: An Item Shop's Tale

Zhorn Jan 28, 2015 @ 11:08am
the 500k week
Just curious if you're intended to get that money on your first playthru or moreso intended to do so on 2nd+ playthru? I am upto the 500k week on my first playthru and with 1 day to go i can probably only produce 350k worth of pix so I know I am going to miss the deadline. Also with level 50 i think being max merchant level it almost seems like it wants you to play multiple times.

A question I have prior to missing the deadline, people said items carry over. Do your allies keep what they've bought and do the ones you've met stay as part of ur stable or do you have to meet them again?

< >
Showing 1-15 of 22 comments
It is definitely possible to get it on a first loop. I did an imperfect first loop with several failed dungeon-dives and too many failed transactions and I still almost made it. Speedruns regularly make it with several days to spare.

Items carry over, and you have to meet your adventurers again but they keep their levels and equipment, I believe. You don't get to keep your money though.
Last edited by Quint the Alligator Snapper; Jan 28, 2015 @ 11:12am
Ponii-chan Jan 28, 2015 @ 12:24pm 
I managed to get 500k in the first playthrough, although I had to reload a save which I made at the beginning of the week to do it since I screwed around too much. But when I focused on selling, in just one week I managed to get 500k in addition to 100k that I had after the last payment. So if you have high reputation you can definitely get 500k+ in one week. Just don't go adventuring and focus just on selling things.

And higher merchant levels are for New Game+ and endless mode (which you unlock after beating the game).
★Brosef Jan 30, 2015 @ 2:26am 
It is possible to reach the 500k mark in 1 playthrough if you remember that you are in debt and will be living on the street which means no "me time", no idle conversation, and no "i dont feel like it attitude", make people pay the price, show no mercy to anyone and stock only the best, thats your sure fire way to success. Captitalism Ho!
★Brosef Jan 30, 2015 @ 2:26am 
Geez this game is pretty much evil.
Boobs Jan 30, 2015 @ 5:02am 
it is entirely possible if you know what you're doing (hint: dungeon is bad for your profit, never go there unless you need a different true card, use every price up item, boom and advance order to make a profit out of them) on my single segment playthrough, my average total pix is 1.5 M after paid the final debt (my highest pix, which is really lucky playtru is 5 M after paid the final debt) and that is no save scum (no reload the game when sonething bad happended), no game over (looped) run (average time per playthru is 5~6 hours)

ps. on my last run record (which i stop recorded it on day 20) i got 979k pix on day 19, as you can see here http://pastebin.com/raw.php?i=HRzPXHkm
Last edited by Boobs; Jan 30, 2015 @ 5:09am
Bek Feb 5, 2015 @ 2:42am 
I'm doing a fresh playthrough right now. I had 500k the day after I paid my 200k debt. I did every dungeon (Trials, Jade Way, Amber Garden 3x, Obsidian Tower). The obsidian tower run especially gave me a bunch of great drops, including two Atous, which I sold when red for over 200k each.

I do each dungeon run from bottom to top to maximize treasure chests/run. I ran hall of trials and jade way with Louie, Amber Garden with Charme, Tielle and Caillou, and Obsidian Tower with Charme. (Until you get Griff, Charme is head and shoulders the best adventurer. Tielle and Caillou aren't bad, they just lack Charme's speed, invincibility dash, parry, and trapfinding. Louie, Nagi and Elan are terrible in my opinion.)

The advice I can give is:

Always buy at 66-70% and sell around 105%. Try to take note of hearts to track who has increased budgets. Make every transaction without haggling, there is only ONE reason to lose your combo, and that's Euria (and even then not always). Try to take advantage of Boons (there's a specific way to do this, check the recettear wiki if you don't know how boons work). Once you can afford to do so, try to keep a few of the cheapest in each category around. You never know when "I'm looking for a hat" will screw up a combo!
Last edited by Bek; Feb 5, 2015 @ 2:57am
I broke 1mil on my first playthrough. I got really nervous because I just BARELY made it, then realized that I only needed half that and was misremembering.

I never did dungeons, pretty much. Buy and sell. Buy and sell. Gets you far more money long-run.
Delthea Feb 7, 2015 @ 6:13am 
I would adventure once, sell once, and check for story advancement/restock most days. Other days I'd adventure twice. You make a lot of money in those dungeons. :tbphappy:
Last edited by Delthea; Feb 7, 2015 @ 6:13am
Yeah, it's perfectly doable, even possible to come out well ahead as some people in this thread have already mentioned. I made enough to pay the 500K pix once more over if I needed to with nearly 100K left over to boot.

It comes down to planning and luck. I had a fair bit of luck with, if I remember correctly, stuff (food and metal I believe) getting in high demand a short time after it had gotten cheap.
red255 Apr 17, 2015 @ 9:13pm 
You can make it easily on the first playthru if you focus on gaining XP. You sell cheap things for 104% wracking up huge combos to get massive levels, while hammering a few big ticket items for 30 or more%

the main trick is to go to dungeons and loot things you can sell, cheap pieces of candy and whatnot to get started. but not stuff you can't sell, like ingredients.

I remember getting the money in 2 weeks when I knew what I was doing Really pushing some high cost items during the second week. Taking advantage of booms.

avoiding triggering the combo breaker lady. she wont enter your shop if you dont see her cutscene.
I'd say that the main trick is actually using all those 104% or whatever sales to raise customersc budges quickly enough to outpace the availability of expensive new items so they can always afford whatever you want to sell them.
red255 Apr 18, 2015 @ 5:16am 
Originally posted by Quint the Coffin Princess:
I'd say that the main trick is actually using all those 104% or whatever sales to raise customersc budges quickly enough to outpace the availability of expensive new items so they can always afford whatever you want to sell them.

Yes and no.

if you sell at 104 you get hearts which increases the amount of money you can get from them. and the bonus XP from the combo increases the amount of stuff you can buy to sell to them.

but at a certain point if you want to make money. Metal prices are high, someone asks for 'something metal' and you toss him a vending machine at markup.

you can get your 500K in a single sale. so if you want to make your total debt payment in the first 2 weeks you gotta hammer it home like that. I'd have to look at an item list, but there were a number of fusion recipes with stuff from dungeons I'd sell for large profit.

its a thing, you can probably make it by the 3rd week at 104% but its possible to pull off in 2 weeks.

that said I haven't played since the most recent patch. downloading now to see how the game works again.

Yeah. So the first two days you go into the dungeons with Louie trying to pull out 20 loot giving him a longsword. He eventually picked up a knight blade. the second dungeon is fine.

Might want to shave it down to three dungeon crawls. you get Charm you get your very odd vase you get your slime liver and charred newt and bat wing.

but mostly cheap weapon, food and armor from the ground from 500-2000 in value

so you get 60 of those and display them. we do 6 shop sessions since you can't adventure on sunday anways seeking to rank up. might prefer 2 dungeon crawls then 2 shops sessions then 1 dungeon crawl then sunday shop to dump your loot.

you'll also be on the look out for Inkwells, charred newt, and fin feather (variant of bat wing) and water crystals.

but you sell your cheap stuff. cheaply people get Hearts and you then can sell them more expensive things.

and then you can make the items from the dungeon crawl to sell for 20K each. upselling to 30 or 35, 40K maybe even higher on a sell high period. ten sales of azure amms and rom capes and theres your 500K

Yeah its day 13 period 4 I'm at 231,290 and another 200K in inventory.

Day 25 start I'm at 650K made 311K yesterday apparently in sales. when prices are red you can sell for under 250% without arguement and up to like 300% if they got the funds.

had a BOOM in longswords. which means I stick 4 longswords in the window, the shop fills with men, then I sell the swords and then they ask for a sword which I sell them a knight blade for 23000 (since weapons were high or metal or something)

also managed to get Louie a Crystal sword thru this method. also increases Men budget, so if one asks for 'something metal in 3 days' you can run out and buy a super vend' and just sell that to him.
Last edited by red255; Apr 18, 2015 @ 6:27pm
Berahlen Apr 30, 2015 @ 3:01pm 
Most customers will have their pin somewhere around 230% for red items. So obviously those are the exception to the 104-108% rule.

But yeah, completing the game in one loop is not only possible but quite easy with plenty of slip room...provided you ignore the lying tutorial and know how pin bonuses and reputation actually work. I spent the whole month getting every dialogue scene, unlocking characters, and dungeon diving frequently even though it didn't really help. And I still hit 500k on like the second day of the last week.
red255 Apr 30, 2015 @ 7:46pm 
I think I've done it as early as day 18 but its usually around day 22-24 for me. you have 5 weeks which is 36 days. 820,000 is 23,000 a day.
Berahlen May 1, 2015 @ 1:05pm 
Yeah, and by the time you're in the last couple weeks you'll be making individual sales of about that much.
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Jan 28, 2015 @ 11:08am
Posts: 22