Recettear: An Item Shop's Tale

Recettear: An Item Shop's Tale

Phantasmai Jan 14, 2018 @ 7:51pm
Louie Is Being Really Broken
I'm having two issues with Louie right now and I can't find anything online on how to get around them. The first one is him choosing to equip downgrades after buying something from the shop. None of my other adventurers have equipped a downgrade after buying it, for example Charme coming in and buying a Rusty Dagger when she has a Tuna Shanker already. I leave small items out for the girls and whatnot and sometimes adventurers will want them instead, but big whoop, they buy it and go about their business without actually making that lower item a part of their equipped gear. Louie came into my store and picked up a Crystal Sword (+58 ATK) during a boom and decided to equip it, overriding the Demonbane (+70 ATK) he already had THAT I HAD TO SAVE SCUM AND SET HIM UP FOR TO FINALLY PAWN OFF ON HIM. The only save I have left to revert to would also remove his upgraded shield and boots, which would be like shooting myself in the foot twice instead of just once with the sword.

The second issue with Louie is relative to the first. I decided to run a dungeon on a morning I had zero orders to fill and upon entering the dungeon and hitting yes on "Equip items in bag?" I looked at my inventory again (I was going to use hp ups) and lo and behold he does not have the Demonbane equipped I brought with me for him to equip. I restarted my game twice, I tried the dungeon with only bringing the sword itself, I tried the dungeon during a different time slot, nothing in the world will make Louie equip this sword when it prompts at the beginning of the dungeon. I am at an impass with him always using his Crystal Sword even when I bring a much better one along.

This game has been out for a long time now and I doubt we're to see any kind of results for this from the creators, so I'm hoping someone else has found a workaround or fix for this.
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Showing 1-7 of 7 comments
Geothermal1159 Jan 14, 2018 @ 8:01pm 
1) Charge 500% base price to Louie if he tries to buy a peice of equipment and in the top right corner it shows that it would be a downgrade.
(I have had this happen with other characters and I just massively overcharge them to convince them to get something else)

2) If the game doesn't auto equip them from the prompt then just manually equip them by going into the equip menu and swaping out their current weapon with the one you want them to use.
Last edited by Geothermal1159; Jan 14, 2018 @ 8:02pm
shoopy Jan 15, 2018 @ 2:26pm 
I have that problem. I think the game believes the Crystal Sword is better because most of the stats are higher. Except for the one you actually want.
Phantasmai Jan 16, 2018 @ 7:45am 
@ [BFT]Paul1159 - I tried going into the items menu in the dungeon and forcing him to equip it, to which I'm met with the "error" or "no" sound. It does not allow me to force it. I also don't like turning them down because though I've never personally seen it, I don't want their friendship with me or the store's rep in general to fall if I offer crappily to them too many times. I've honestly resorted to save scumming, saving before each time segment and resetting if they pick something up they shouldn't. And if they put an order in for items in advance then I fill the order with the basic starter pieces so they don't get any big ideas.

@ slandy - I think this is the issue, I started looking into the swords individually and noticed that yeah, that Crystal Sword has +mdef and +mag whereas the Demonbane has +0 +0 in those categories and I think the game thinks that it's better by default, when in reality on a weapon the only thing I personally care about is the added +12 atk.
supersand Jan 17, 2018 @ 5:54pm 
Originally posted by Phantasmai:
@ [BFT]Paul1159 - I tried going into the items menu in the dungeon and forcing him to equip it, to which I'm met with the "error" or "no" sound. It does not allow me to force it. I also don't like turning them down because though I've never personally seen it, I don't want their friendship with me or the store's rep in general to fall if I offer crappily to them too many times. I've honestly resorted to save scumming, saving before each time segment and resetting if they pick something up they shouldn't. And if they put an order in for items in advance then I fill the order with the basic starter pieces so they don't get any big ideas.

@ slandy - I think this is the issue, I started looking into the swords individually and noticed that yeah, that Crystal Sword has +mdef and +mag whereas the Demonbane has +0 +0 in those categories and I think the game thinks that it's better by default, when in reality on a weapon the only thing I personally care about is the added +12 atk.
You'll have to hold the item in your adventuer's inventory, meaning if you want to replace Louie's new Crystal Sword with a Demonbane, you'd need to hold his Crystal Sword in his inventory which takes up an item slot during a dungeon run. Not the best soultion but it works for now, just never sell adventuers any item that you don't want them to equip.

Overcharging adventurers for items you don't want them to have isn't likely to lower your store rep or friendship much, it will just break your chain.
Last edited by supersand; Jan 17, 2018 @ 5:55pm
Phantasmai Jan 24, 2018 @ 7:58pm 
Originally posted by poppy:
You'll have to hold the item in your adventuer's inventory, meaning if you want to replace Louie's new Crystal Sword with a Demonbane, you'd need to hold his Crystal Sword in his inventory which takes up an item slot during a dungeon run. Not the best soultion but it works for now, just never sell adventuers any item that you don't want them to equip.

Overcharging adventurers for items you don't want them to have isn't likely to lower your store rep or friendship much, it will just break your chain.

I know how the item holding works in the game at this point, I am in NG+ when experiencing the issue. It wasn't a matter of not having space to hold the adventurer's gear (I was entering the dungeon with only one slot filled; the sword I wanted him to use). We debunked this issue with finding out that the game places the other stat gains as a higher priority than the attack gain. Once I re-sold him a Deomonbane through the shop I didn't have this issue anymore, and as further proof if I offered him a Crystal Sword at the beginning of the dungeon he would take it over the Demonbane due to the +mdef and +mag.
shoopy Jan 27, 2018 @ 2:44pm 
You can change his sword in the Equip menu, not the Items menu.
Pawnstar Feb 8, 2018 @ 7:14pm 
Issue 1: I believe there is a savegame editor somewhere out in the web. If it's REALLY bothering you and you just want to change it back, I guess it's one way.

Issue 2: The auto equip function at the start of each adventure is just an automatic "Optimum Equipment".
1) It tells players that they haven't equipped the brought-in equipments yet, so they actually had to use that function or equip stuff themselves
2) Since it uses Optimum Equipment function, this means that the game will use the same way as adventurers buying stuff from your shop to see which item gets equipped. This is due to the fact that you CAN bring all sorts of weapons for your adventurer.

If the game decides that your Demonbane is weaker due to less overall improvement, it will not automatically equip it for you.

Personally I never came across this and had to try it for myself earlier before making this post, since adventurers rarely give me the opportunity to progressively upgrade their default equipments. I usually get to do major jumps from default to the strongest buyable ones, Crystal Nightmare weapons and finally Rank 5 fusions.
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