BlazBlue Cross Tag Battle

BlazBlue Cross Tag Battle

SepM 2019 年 3 月 17 日 下午 9:03
This Game or Under Night?
I know, this is a highly subjective question with a ton of factors, but just hear me out. I'm liking the roster and the music, but the story mode and lack of modes in general is abysmal. I hear the gameplay is pretty good, though, but it feels like the game's losing its heat over time. As for Under Night, I've been meaning to get into it and it looks interesting. Is it more relevant and is there more to do in the game? What're your thoughts on the modes available? I'm open to eventually get both, but I'd rather buy just one atm. Thanks!
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ttv/AmaterrasVT 2019 年 3 月 17 日 下午 11:32 
Some comparison between the two:

BBTAG:
- Story mode is interactive, with "visual novel"-like multiple choices that leads to different endings and a secret ending, with story battles thrown here and there including a final boss battle in each story. Story is mediocre though, so don't get your hopes up.
- Simple gameplay, more casual-friendly with easy executions. A more "pick up and play" game, since it's so simple.
- This game is Arc System Works' latest release, developer support is still there, and the season 2 DLC is near.

UNIST:
- Story mode is literally a visual novel with branching timelines. Arcade mode is there, so individual characters do get their own story. Still meh.
- Gameplay is more technical, this is a "traditional" anime fighting game afterall, and there are tons of sub-mechanics that shaped the metagame (GRD system, shielding, etc, etc). So learning this game will take quite some time.
- This game is mad old, it's been on the PS3&4 and the arcade for years. Developer support is kinda non-existent since no new balance patches will be rolled out.


My personal opinion?
Get UNIST.
BBTAG is fine for some casual fun and all, but it teaches you bad habits that you should never do in a "real" fighting game.
Fighting game fundamentals skill is something that can easily be transferred between games, so by picking up UNIST and learning it, you'll do well in other fighting games too (or at least will be able to pick things up faster in the new game), whereas if you pick up BBTAG first, you'll have troubles re-learning everything, since BBTAG simplifies things too much and the metagame is far too different than traditional fighting games with all the assist system and one button reversal.

TL;DR:
IF, and that's a big if... You're interested in fighting games and are willing to play other games in the long run, get UNIST.
If you just want some casual fun and a "semi"-party game, get BBTAG.
Petralicious 2019 年 3 月 18 日 上午 6:22 
TAG if you're more into Skullgirls or Marvel Vs.
UNIST if you're more into Street Fighter or Guilty Gear.
SepM 2019 年 3 月 18 日 下午 1:06 
Thanks for your replies! I'm currently playing Melty Blood and Guilty Gear, and have dabbled in Skullgirls, so I already have a lot of the fighting game fundamentals down. It sounds like Cross Tag might bring me some nice variety. The fact that it's still getting support too is great, so at least it'll stay fresh in that respect. I think I'll go with this game because it'll be less of the same, so to speak. Although I know UNIST has its own nuances to bring to the plate, I think Cross Tag has the new experiences I'm looking for. Thanks again!:FFXIIIlightning:
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发帖日期: 2019 年 3 月 17 日 下午 9:03
回复数: 3