BlazBlue Cross Tag Battle

BlazBlue Cross Tag Battle

 このトピックはピン留めされているので、おそらく重要です
[BBTAG IMPROVEMENT MOD] (v1.10, updated 16/03/22)
I am no longer working on the Improvement Mods. The mod has a new maintainer, head over to their new thread.

Original post:

Dont forget to join the BBTAG Improvement Mod's discord server !
https://discord.gg/j2mCX9s

Done some modding attempt to improve the game somewhat (mostly the performance).

WHAT THIS MOD PROVIDES
  • In-game hitbox overlay
  • In-game palette editor
  • Options to improve the performance of the game.
  • More flexibility to change the graphics options.

REQUIREMENTS
  • The game must be up-to-date

HOW TO INSTALL
  1. Download and extract the latest BBTAG_IM.zip
  2. Put dinput8.dll and settings.ini into the game's folder (where BBTAG.exe is located)
    (Should be at "..\Steam\SteamApps\common\BBTAG")
  3. Adjust the values in settings.ini as desired

UNINSTALL
Delete or rename dinput8.dll.

The mod makes no permanent changes to anything.

KNOWN ISSUES
  • The background text on the stage "Duel Field" gets scaled incorrectly
  • The regionlock is still not completely unlocked
  • "Quick switching" characters in training mode causes palettes to switch

TROUBLESHOOTING
  1. Make sure that your issue doesn't persist if you remove/rename dinput8.dll
    • If the issue still persists, then it has nothing to do with the mod.

  2. The mod's UI is very small, unreadable:
    • This happens if you run the game in windowed or full-window mode with a resolution that's higher than what your monitor supports. Try changing your display setting to fullscreen, or lowering the resolution ingame.

  3. Blackscreen problem:
    • Make sure that RenderingWidth and RenderingHeight values in the .ini file are correctly set to the resolution of your game. If their values are higher than your monitor's native resolution, then you will get blackscreen.

  4. If you just bought the game and get blackscreen even without using the mod:
    • Update your drivers.

  5. Game crashes when launched:
    • Make sure that the settings.ini file is present in the game's folder.
    • Check if the problem still occurs after you remove, or rename dinput8.dll
    • Turn off tools such as MSI Afterburner, Plays.tv, or other recording softwares and overlays that manipulate D3D.
    • Make sure you are running both Steam and the game with administrator privileges, and remove any steam_appid.txt file if present in the game's directory.
    • Restore the default settings in the settings.ini file.
    • Reboot your system.

  6. The custom HUD is all over the place, not positioned properly:
    • The elements of the custom HUD needs to be positioned MANUALLY by the user with the mouse cursor (press F1 by default). The positions are saved upon exiting.
    • The elements are movable only when the BBTAG_IM mod's main window and the ingame cursor is visible (press F1 by default).
    • Recommend picking Aegis, Rachel, Yukiko, and Makoto in the training mode for adjusting the custom HUD elements.

  7. Some of the custom HUD elements have gone beyond the screen and became unrecoverable:
    • Press the "Reset custom HUD positions" button on the BBTAG_IM mod's main window to bring all the elements back onto the middle of the screen.

  8. Where are the custom palette files saved to / Where to place the downloaded custom palettes files?
    • "..\Steam\SteamApps\common\BBTAG\BBTAG_IM\Palettes\"

  9. How do I convert the custom palettes between ".impl" and ".hpl" formats?
    • Use the "IMPL-HPL-CONVERTER" tool, can be found HERE[drive.google.com]

  10. How do I set a custom palette as default so I dont have to change it each time on the menu?
    • See "palettes.ini" file in the root folder of the game ("..\Steam\SteamApps\common\BBTAG\")

Keep in mind that the mod may partially, or completely stop working whenever a new official patch of the game is released. (Though unlikely)

CHANGELOG

11-12-2019 -- version 1.09
===============================
- Updated for official patch v2.2
- Added dinput dll chaining to settings.ini to use other dinput8.dll wrappers together with the mod
- Buttons that open windows now toggle them instead of just opening
- Added button to open the mod's download page upon new update on the update notification window
- Reworked donators window
- Slight visual changes
- Fixed crash upon assigning custom palettes to slots 17-20 in palettes.ini

24-11-2019 -- version 1.08
===============================
- Updated for official patch v2.0
- Updated "palettes.ini" file for new characters and extra palette slots
- Enabled palette editor in versus mode
- Hitbox overlay now can be toggled for each characters separately
- Added frame freezing option to hitbox overlay
- Added frame stepping function to hitbox overlay
- Added tooltip to show the character names on the custom palette selection buttons
- The online palettes archive is now only downloaded if there has been a change
- Fixed crash due to non-existent character index in manually edited impl file headers

22-05-2019 -- version 1.07
===============================
- Updated for official patch v1.50
- Added hitbox overlay in training mode
(* Calculations are not pixel perfect, expect slight margin of error)
(* Personas upon disappearing may leave their hitboxes behind in weird ways}
- Added gradient generator to the palette editor
- Added indexing mode to the palette editor
- "Drag and drop" of the color boxes now works on the palette editor
- Palettes are now previewed when hovered over their selections
- Fixed being able to manually resize the game's window using the cursor in windowed mode

The full changelog can be found in CHANGELOG.txt / VERSIONS.txt

DOWNLOAD
Head over to the new thread.
最近の変更はKoviDomiが行いました; 2022年5月21日 12時57分
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241-255 / 496 のコメントを表示
Those sprites look great! What are ReShade and NVinspector and how do they work?
Seioru 2018年6月19日 16時57分 
I use inspector but how do u actually make reshade work, it made my hud blink like crazy when I use it.
最近の変更はSeioruが行いました; 2018年6月19日 16時59分
Mimosa 2018年6月19日 17時04分 
くるみ の投稿を引用:
I use inspector but how do u actually make reshade work, it made my hud blink like crazy when I use it.

It blinks on and off because the F2 key is also by default associated with turning the HUD off in the BBTAG Improvement mod.

It glitches out and causes the HUD to blink on and off. You can fix it just by pressing F2 or Shift+F2 a few times.

OR you can just change the default HUD deactivation key in the mod's settings.ini file.
KoviDomi の投稿を引用:
diancie150 の投稿を引用:
is there another hud for player 2 i'm missing?Me and my bro love this game but only my stats are visible
Press F1 and drag the HUD elements. If any of them have gone beyond the screen then press the "Reset custom HUD positions"" button on the mod's menu
Bro You are the legend!This isnt the prettiest HUD but wow its informative and good(honestly the lv system of yours is better than having to look at those diamonds at the bottom) Good Job!
QuantumAwesome の投稿を引用:
Those sprites look great! What are ReShade and NVinspector and how do they work?
I'm wondering the same...
Rayge の投稿を引用:
I really appreciate this mod. I'm using it in conjunction with ReShade and NVInspector and it making the sprites look superb!

Here's what the new RWBY sprites look like now
https://steamcommunity.com/sharedfiles/filedetails/?id=1416032495

Here's what older sprites look like now
https://steamcommunity.com/sharedfiles/filedetails/?id=1416032539

pls make a guide for reshade, i want that sprite fixed too :(
Uploaded v1.03, Added character specific meters and scaling support to the custom HUD. Also an option to prevent the game from blinking the ingame prompt layout between PS4 and Keyboard. Check the changelog for all the changes
KoviDomi の投稿を引用:
Uploaded v1.03, Added character specific meters and scaling support to the custom HUD. Also an option to prevent the game from blinking the ingame prompt layout between PS4 and Keyboard. Check the changelog for all the changes
Thankyou!
CuraeL 2018年6月21日 11時24分 
Kovi, I am dropping frames like a boss in the entry and lobby screen with 1.03. in 4k rendering. That's the only and same setting I have. In game im solid 60. But I am always on 30-35 in entry and lobby. Strange. I just played and now I updated the mod and it does this. :s 🤔
Zengo 2018年6月21日 12時02分 
I really dont see anything new with the hud are the meters hidden or what meters are you talking about
can i get a picture
最近の変更はZengoが行いました; 2018年6月21日 12時02分
KoviDomi の投稿を引用:
Also an option to prevent the game from blinking the ingame prompt layout between PS4 and Keyboard.

Awesome! Thanks a bunch!
Zengo 2018年6月21日 12時03分 
CuraeL の投稿を引用:
Kovi, I am dropping frames like a boss in the entry and lobby screen with 1.03. in 4k rendering. That's the only and same setting I have. In game im solid 60. But I am always on 30-35 in entry and lobby. Strange. I just played and now I updated the mod and it does this. :s 🤔
its normal for me its because of all the people online in the lobby
⚡Zengo⚡ の投稿を引用:
I really dont see anything new with the hud are the meters hidden or what meters are you talking about
can i get a picture
Select characters that have unique meters, so get into tutorial mode and pick Aegis/Rachel for P1, and Yukiko/Makoto for P2, then move the meters to their proper places
Zengo 2018年6月21日 12時19分 
KoviDomi の投稿を引用:
⚡Zengo⚡ の投稿を引用:
I really dont see anything new with the hud are the meters hidden or what meters are you talking about
can i get a picture
Select characters that have unique meters, so get into tutorial mode and pick Aegis/Rachel for P1, and Yukiko/Makoto for P2, then move the meters to their proper places
oh that i know that sorry i thought it was something new to the hud
KoviDomi の投稿を引用:
Uploaded v1.03, Added character specific meters and scaling support to the custom HUD. Also an option to prevent the game from blinking the ingame prompt layout between PS4 and Keyboard. Check the changelog for all the changes
3 words.You.Are.Awesome!!
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