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It's sad that nowadays nice games won't have their online features well enjoyed because within 3, 4 days everybody goes back to PUGB, Dota and similar. Really sad. It seems no new game can make a good online number since the audience keeps running to the same old games over and over again. That also makes me think why devs in general (not only here, but in other games) disregard online functions and make them poorly implemented: ''If everyone is running to their everyday multiplayer game within weeks, why should I bother fixing or doing anything nobody will ever use?'' Got it?
Cross platform is the only thing that can save online features in games which are originally SP.