Project: Snowblind

Project: Snowblind

00 Oct 4, 2013 @ 12:32am
NO SERVERS ANYMORE???
i have this game off a disc and it said servers might be offline. ive tried for ages and it wont work. does this mean the servers are gone?! plz someone tell me
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Showing 16-30 of 39 comments
{OCS}xPaPaDx Dec 2, 2017 @ 5:52am 
getting ahold of the server-side software for the master server function is a component you're missing. I'm not sure it's possible without reverse-engineering the game.
Last edited by {OCS}xPaPaDx; Dec 2, 2017 @ 5:53am
Lejionator Feb 15, 2018 @ 9:31pm 
Originally posted by Spectrum:
I really hope you don't mind the BUMP.

LAN tunneling is the easiest method to set up small games, but if anyone were to plan on reviving it altogether, we'd need to set up a new masterserver. With Gamespy shut down, the game's masterserver is unavailable, so all we would need is someone (possibly 333networks??) to set up a new masterserver. all it would take to have the game redirect traffic is to change a few lines in the corresponding config files.

You gave a GREAT (and at the same time obvious) suggestion. We just need a small community, but united and strong, to be able to relive the multiplayer of this game.
But how is it possible to create a new master server and configure the game to redirect recognize the new master? Is it easy?
Originally posted by Lejionator:

You gave a GREAT (and at the same time obvious) suggestion. We just need a small community, but united and strong, to be able to relive the multiplayer of this game.
But how is it possible to create a new master server and configure the game to redirect recognize the new master? Is it easy?


It would be fairly easy to reconfigure the game to recognize the new masterserver, it's just a small change to the config files (at least on Deus Ex and Unreal Tournament, I still haven't tested doing anything to Snowblind.) However, setting up the masterserver itself is a lot more of a complex process, one I can't even begin to figure out.
Lejionator Feb 16, 2018 @ 12:12am 
Originally posted by Spectrum:
It would be fairly easy to reconfigure the game to recognize the new masterserver, it's just a small change to the config files (at least on Deus Ex and Unreal Tournament, I still haven't tested doing anything to Snowblind.) However, setting up the masterserver itself is a lot more of a complex process, one I can't even begin to figure out.

Well, if you really can set this up for Snowblind, that's a big deal. Now all we have left is someone with good will who knows how to make a masterserver. And then it will be possible to resurrect the multiplayer of this game again. :)
{OCS}xPaPaDx Feb 16, 2018 @ 4:15am 
I know how to do this... yes, really. I've been coding in UE (unreal script) for decades and have my own clan and have been running such a place for about 15 years. I just need to check into copyrights and IP holdings before I can comfortably reverse-engineer their server technology to re-create one of my own for project snowblind, DesuEx and UT '99.
It actually takes more money than know-how basically to pay for the dedicated server to host the master server files. I'll be in touch...
Lejionator Feb 16, 2018 @ 2:08pm 
Originally posted by DFgDJF-1975:
I know how to do this... yes, really. I've been coding in UE (unreal script) for decades and have my own clan and have been running such a place for about 15 years. I just need to check into copyrights and IP holdings before I can comfortably reverse-engineer their server technology to re-create one of my own for project snowblind, DesuEx and UT '99.
It actually takes more money than know-how basically to pay for the dedicated server to host the master server files. I'll be in touch...

Is it possible, for example, to have Snowblind recognize an existing master, such as UT'99 today? If not, what would cause such impossibility? If that were possible, then it was only to create a dedicated server (it could be a homemade, for testing), and make the game recognize the master and see if it works.
I'm saying this because I'm a layman on the subject.

In the case of the Deux Ex GotY, I know that today it has its own master, so this problem with it has already been solved for some years.
Sheik Yerbouti Apr 1, 2018 @ 6:09pm 
The servers are offline.
{OCS}xPaPaDx Apr 1, 2018 @ 9:30pm 
Originally posted by Lejionator:
Originally posted by DFgDJF-1975:
I know how to do this... yes, really. I've been coding in UE (unreal script) for decades and have my own clan and have been running such a place for about 15 years. I just need to check into copyrights and IP holdings before I can comfortably reverse-engineer their server technology to re-create one of my own for project snowblind, DesuEx and UT '99.
It actually takes more money than know-how basically to pay for the dedicated server to host the master server files. I'll be in touch...

Is it possible, for example, to have Snowblind recognize an existing master, such as UT'99 today? If not, what would cause such impossibility? If that were possible, then it was only to create a dedicated server (it could be a homemade, for testing), and make the game recognize the master and see if it works.
I'm saying this because I'm a layman on the subject.

In the case of the Deux Ex GotY, I know that today it has its own master, so this problem with it has already been solved for some years.

I wouldn't have permission to use the same DNS names and Domain names associated with the game that the master server used. I'd need control over those details from the back end to make it work that way.
Originally posted by Vicious Knight:
The servers are offline.

Yes, we all know that thanks.:)
Last edited by {OCS}xPaPaDx; Apr 1, 2018 @ 9:30pm
SirYiffsaLot Apr 25, 2018 @ 4:15pm 
Any progress on reviving the multiplayer for Snowblind?
I'm not involved so I can't speak for anyone else, but I don't think it's likely to happen unfortunately
{OCS}xPaPaDx Apr 26, 2018 @ 1:27am 
After getting close to doing so, I've decided this game isn't worth the effort, money, programming time etc. to get it up and running again. too many bugs and lack of administration support and/or tools to justify it. We have 6 servers, with 6 different games as a clan as it is. {OCS} Won't be taking part in this game's revitalization if any.
Demon27248 Jun 5, 2018 @ 9:14pm 
Originally posted by {OCS}MasterSeal:
Gamespy was what was used for the backend. Even if they did wanna put the servers back up, They'd have to create an entirely new backend solution. It'll never happen. It's like EA and BF2 and BF2142, it took someone from the community, A brilliant coder to create a backend using their own resources, including paying for servers and coding etc. This was a great original DeusEx3, but it's sadly underrated.

Originally posted by Spectrum:
I really hope you don't mind the BUMP.

LAN tunneling is the easiest method to set up small games, but if anyone were to plan on reviving it altogether, we'd need to set up a new masterserver. With Gamespy shut down, the game's masterserver is unavailable, so all we would need is someone (possibly 333networks??) to set up a new masterserver. all it would take to have the game redirect traffic is to change a few lines in the corresponding config files.


Project Snowblind did NOT use Gamespy. It used Eidos's own service. If it did use Gamespy, there are several alternate servers which emulate it that you can connect to, such as Openspy, via exe edit, DNS change, or host file edit.
{OCS}xPaPaDx Jun 6, 2018 @ 10:55pm 
hmm. I remember gamespy. either way, the alternatives don't matter server-wise if you cannot change the encoded server instructions in the binaries. Cheers.
Not Sure Jun 22, 2018 @ 1:10pm 
Great game with huge potential. I hope that someone will try to add these servers and improve in any way this game.
captFalcon Oct 11, 2018 @ 9:27pm 
hell ill play this game online if we can gather enough people to play
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