Evil Genius 2
13 июл. 2021 г. в 7:00
4
Patch V1.6.0 │ NEW DLC: TF2 Pyro Pack (FREE) and Rise of the Valkyrie Pack
Conquer the globe in fire and glory, with our two newest henchmen!

Полная информация о событии здесь:
https://steamcommunity.com/ogg/700600/announcements/detail/2997692090062020972
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Сообщения 1630 из 107
Автор сообщения: DeathKnight.
Good stuff. I really really hope they add a way to start and progress multiple side stories though. That is imo the biggest issue with the pacing of the game
x2
how did you guys get VALVE's blessing to add the TF2 Community's favorite psychopathic arsonist?! (As a pyro main, i do approve of this!)
flop_rebellion  [Разработчик] 13 июл. 2021 г. в 10:55 
Автор сообщения: Lorex Quintus
Great work Devs! Loving the updates. All these tweaks and balances are welcome, but I feel like traps should be more meaningfull as they are such a key aspect of the game
Thanks so much, I'll pass your comments on to the devs! 😊 I know traps are something the devs are continuing to look at.
flop_rebellion  [Разработчик] 13 июл. 2021 г. в 11:03 
Автор сообщения: Kunovega
Автор сообщения: mongolteiko
Another dlc! NO THANKS!

There's quite a few already planned and they are included for deluxe owners who already prepaid for them. :steamfacepalm:
The Pyro Pack is free for all players. 🙂 And players can pick up our Season Pass at any time to access past, current and future DLC content - including Rise of the Valkyrie! The Deluxe Edition is simply the base game with the Season Pass. Cheers, Flop
Автор сообщения: flop_rebellion
Автор сообщения: Lorex Quintus
Great work Devs! Loving the updates. All these tweaks and balances are welcome, but I feel like traps should be more meaningfull as they are such a key aspect of the game
Thanks so much, I'll pass your comments on to the devs! 😊 I know traps are something the devs are continuing to look at.

This game is amazing, congratulation to all devs. But I'm missing some "basics" of base building, like multiple selection of items, and multiple sell of items.
I expected more significant changes. Changes in the mechanics of the game. But it looks like this patch introduced even fewer changes than it did in the previous patch.
flop_rebellion  [Разработчик] 13 июл. 2021 г. в 11:09 
Автор сообщения: dangerzachattack
how did you guys get VALVE's blessing to add the TF2 Community's favorite psychopathic arsonist?! (As a pyro main, i do approve of this!)
We may or may not have had to interrogate a few Valve employees, slowly infiltrate their organisation - a bit of tickling torture here, brainwashing there, and... Voilà! Unlimited firepower.
flop_rebellion  [Разработчик] 13 июл. 2021 г. в 11:13 
Автор сообщения: Divine Coyote
Автор сообщения: flop_rebellion
Thanks so much, I'll pass your comments on to the devs! 😊 I know traps are something the devs are continuing to look at.

This game is amazing, congratulation to all devs. But I'm missing some "basics" of base building, like multiple selection of items, and multiple sell of items.
While multi select does pose some problems, we are looking into a number of alternative ways to save time (and wrist strain) by reducing clicking. This is something I've seen pop up a lot in the forums, and elsewhere, so rest assured it has been fed back to the dev team and options are being explored. 😊 - Flop
Автор сообщения: flop_rebellion
Автор сообщения: dangerzachattack
how did you guys get VALVE's blessing to add the TF2 Community's favorite psychopathic arsonist?! (As a pyro main, i do approve of this!)
We may or may not have had to interrogate a few Valve employees, slowly infiltrate their organisation - a bit of tickling torture here, brainwashing there, and... Voilà! Unlimited firepower.
Sounds like a cozy holiday.
An announcement involving TF2 and no cosmetic case in sight? Does Valve still remember their own game exists???
Not gonna say I love this game. But anything with pyro in it is A ok with me!:medicon:
amazing surprise, next step is candyland! adding a few lollipops and unicorns xD

Slowly this game is becoming better and better, I wish at some point the EGs can have really different stories, instead of the current where they say and act the same in disregard of their backgrounds
wait, do I have to restart my campaign to get pyro into it?
Skimmed passed the updates but didn't see the ability to cancel a side mission and start another one. Did I just not see it or is this another patch that hasn't fixed this issue? I enjoyed the game the first 2 weeks btu I have not been able to continue do to needing a certain side mission to continue my main mission... yet I have a different side mission picked. I also can't beat the side mission without beating the main mission. Please let us CANCEL a side mission and select another!
Been asking for a tf2 crossover long before the game was even out, nice to see that they finally listend to me.

Hope they implement some of my other ideas about having stuff from the unlicensed flash games, Because some of them are actually better then the original in the terms of gameplay.

Like being able to switching or evacuate to a new lair, And Having a multiple arange of lairs cool unique lairs around the world to choose from, All with their own pros and cons.

Heck one of them let you have a lair on the moon or at the bottom of the sea, which was hilarious because agents had a hard time getting to your base, but the cost to run the place was sky high, but hey no tourists atleast.

Or having a reputation system with other crime lords and evil genius, all which are more then happy to stab you in the back.

Or having alterative cover up facilities instead of a casino, like a factory, or "business" office building, or simply a laboratorium for "medical purposes".

A double or triple agent system for your mercs, down side was that they might be a double agent working against you.

Etc etc.


Отредактировано General Nuclear; 13 июл. 2021 г. в 13:41
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Дата создания: 13 июл. 2021 г. в 7:00
Сообщений: 107