Evil Genius 2

Evil Genius 2

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Trivvy™ Apr 16, 2021 @ 8:47am
Helicopter Transport Issues
So lately I've found that jobs I've launched on the world stage just aren't being done and sit in limbo forever. Looking at my base, I find that my minions will get in the helicopters, and then fall out of it when the helicopter takes off. On the world map I see the helicopter go to the location and land, but the job doesn't start, and my minions are now stuck, hence keeping the job in perpetual limbo.

To be honest the whole transport system if a bit of a mess, it's slow and clunky, the logic needs looking at.
Last edited by Trivvy™; Apr 16, 2021 @ 8:49am
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Elgareth Apr 17, 2021 @ 1:08am 
I have similar issues with jobs not starting. Currently the world map states that I have 0 scientists, but when looking in my base I have 15/15 scientists. All of them are standing beneath the helipad waiting to be transported to various jobs, but none start. I assume that the first job is missing one henchman and that's keeping all jobs from being started. I tried cancelling some jobs, but that just results in less jobs in the queue, while I still have 0 scientists on the world map. I haven't tried cancelling all jobs, but at this point I'm just waiting for a patch to fix the transport system as it rarely works flawlessly.

I had to start certain sidequest jobs more than 5 times, because the transport took so long, that the region went back into lockdown from the auto-heat production before it could finish...
Trivvy™ Apr 17, 2021 @ 2:52am 
Originally posted by Elgareth:
I had to start certain sidequest jobs more than 5 times, because the transport took so long, that the region went back into lockdown from the auto-heat production before it could finish...
I know this pain. Or cancelling a job for it to disappear because it's been too long.
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Date Posted: Apr 16, 2021 @ 8:47am
Posts: 2