Evil Genius 2

Evil Genius 2

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MrFooForYou Mar 30, 2021 @ 11:34am
Video card overheating
Anyone else experiencing issues with their videocard? after about a minute it start sounding like its taking off, only game where I experience this; disregardless of quality settings.

Using a GeForce RTX 2080 TI on the latest drivers... should be running fine.

Is there a way to check ingame FPS or cap it? I checked the console using tilde but was unable to find any relatable FPS commands.
Originally posted by BumpInTheNight:
Originally posted by Ghost Poop:
Originally posted by BumpInTheNight:
Ya'll gotta learn to post more complete relevant details.

Not a single one of you mentions your screen resolution or what refresh rate you're gunning for with it. That is one of the most critical details to yard-stick comparisons.

Here let me help you with something to shoot against:
2080TI GPU, 9900K CPU
3840x1600@120hz, max detail settings (vsync locking to 120hz)
the game churns the GPU at about 75% with those values.

Now for the humble-brag: My GPU's temps hang around 44c, because my liquid loop is stupidly OP.

So any ways you can't have a reasonable comparison without those additional values known and compared. Oh and no I've seen lots of smaller-dev games like this or other city builders eating quite a high amount of GPU vs what I'd expected of them, this isn't just this one game, its games released in 2021 by smaller dev teams that can't match the developers to optimize the crap out of their engines like the big dev shops can.

Tested at both 2560x1440p (native) and 1080p, only difference was 10% usage (99% at 1440p / 90% at 1080p).

3070 @ 1440p
9700k
32GB RAM @ 3200mhz

So in this case resolution makes a minimal difference. I've seen games use that much GPU and still not reach the levels of temps that this game does. Not a complaint, just hope it gets looked at and people who are having legit issues can play the game.

...and your refresh rates are what vs the FPS its actually delivering? That's critical. Same if you aren't enabling vsync. If you don't cap your refresh rates with something like vsync enabling then your GPU will run as fast as it can no matter what the other values are, generally speaking.
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Showing 1-15 of 44 comments
Satoru Mar 30, 2021 @ 11:46am 
Note that heat is a cooling problem not a game problem

If you dont like heat in your gpu you need to increase the fan speed to increase cooling
Vivoune Mar 30, 2021 @ 11:57am 
Same here, GTX 1080 Ti (Rog Strix), No matter the graphical settings it overheats and the game crashes with a GPU lost error message after a few minutes. Drivers are up to date.
Satoru Mar 30, 2021 @ 12:05pm 
Originally posted by Vivoune:
Same here, GTX 1080 Ti (Rog Strix), No matter the graphical settings it overheats and the game crashes with a GPU lost error message after a few minutes. Drivers are up to date.

your graphics card overheating is a cooling issue. Check the cooling fans on your GPU
Vivoune Mar 30, 2021 @ 3:32pm 
2
Originally posted by Satoru:
Originally posted by Vivoune:
Same here, GTX 1080 Ti (Rog Strix), No matter the graphical settings it overheats and the game crashes with a GPU lost error message after a few minutes. Drivers are up to date.

your graphics card overheating is a cooling issue. Check the cooling fans on your GPU

Thermal throttling alone invalidates that reasoning.

It's very nice of you to try and help others Satoru, really, but I'm afraid it might only make it harder for developpers to collect feedback.

As stated, GPU's behavior seem to be specific to Evil Genius 2. According to other posts my guess is that Evil Genius has a few optimisation/performance leak issues with a specific combinations of drivers/GPUs.

We're reporting it for the devs to investigate, should enough people have the same issue, to get a better picture.

OP, you can use lower screen resolutions, it should help to keep the game playable until the issue's been identified and resolved.
Zando Zen Mar 30, 2021 @ 4:12pm 
Originally posted by Vivoune:
Originally posted by Satoru:

your graphics card overheating is a cooling issue. Check the cooling fans on your GPU

Thermal throttling alone invalidates that reasoning.

It's very nice of you to try and help others Satoru, really, but I'm afraid it might only make it harder for developpers to collect feedback.

As stated, GPU's behavior seem to be specific to Evil Genius 2. According to other posts my guess is that Evil Genius has a few optimisation/performance leak issues with a specific combinations of drivers/GPUs.

We're reporting it for the devs to investigate, should enough people have the same issue, to get a better picture.

OP, you can use lower screen resolutions, it should help to keep the game playable until the issue's been identified and resolved.

My game crashes 2-3 mins into game play. I have spent more time filling out bug reports than playing the game. Extreme Disappointment. I agree it is a performance leak issue.
Satoru Mar 30, 2021 @ 4:26pm 
Originally posted by Vivoune:
Thermal throttling alone invalidates that reasoning.

No

Thermal throttling happens because you have insufficient cooling. The game doesnt cause that. The insufficient cooling does. This is like buying a ferrari and then thinking you need to drive it 5mph, because the engine coolant is empty. the engine isnt the problem. its the cooling thats the problem. Thermal throtting happens because your system is improperly cooled. Not because the CPU/GPU is being used.

Heat is a cooling issue. The game could use 100% cpu and 100% gpu, your system needs to be able to work through that. Your chips are designed to run at 100% literally forever as long as they are cooled properly.

Do you think bitcoin miners use only 5% of their GPU because of 'heating problems'?

Heat is always a cooling issue. Its not a game problem.
Last edited by Satoru; Mar 30, 2021 @ 4:27pm
Ghost Poop Mar 30, 2021 @ 4:31pm 
Not experiencing overheating errors however I am getting 99% GPU usage on both Vulkan and DX12 with a 3070 FE (latest drivers), fans are cranked up to 80% ~65c (reached up to 75c before I turned the fan RPM up). System temps are fine it's specific to GPU.
Last edited by Ghost Poop; Mar 30, 2021 @ 4:32pm
BumpInTheNight Mar 30, 2021 @ 5:48pm 
Ya'll gotta learn to post more complete relevant details.

Not a single one of you mentions your screen resolution or what refresh rate you're gunning for with it. That is one of the most critical details to yard-stick comparisons.

Here let me help you with something to shoot against:
2080TI GPU, 9900K CPU
3840x1600@120hz, max detail settings (vsync locking to 120hz)
the game churns the GPU at about 75% with those values.

Now for the humble-brag: My GPU's temps hang around 44c, because my liquid loop is stupidly OP.

So any ways you can't have a reasonable comparison without those additional values known and compared. Oh and no I've seen lots of smaller-dev games like this or other city builders eating quite a high amount of GPU vs what I'd expected of them, this isn't just this one game, its games released in 2021 by smaller dev teams that can't match the developers to optimize the crap out of their engines like the big dev shops can.
Last edited by BumpInTheNight; Mar 30, 2021 @ 5:52pm
Starbreeze Mar 30, 2021 @ 6:07pm 
I've determined that my video card is overheating too, leading to my computer locking up after a duration. It heats up quickly when I play EG2 and cools down just as quickly when I turn it off. Even if I'm just in the game's startup menu, the system heats up tremendously. I figure there must be something wrong with the game's use of the card since none of my other high end games have this problem.
Starbreeze Mar 30, 2021 @ 6:08pm 
Oh and my system is Windows 10 64 bit, Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 3.60 GHz, 16GB RAM and an NVIDIA 3070 RTX GeForce card.
Ragnar Mar 30, 2021 @ 6:30pm 
The Game runs with maximum FPS? Need something to limit it? My Graficcard tell me 180 FPS. I think 60 will be enough?
Ghost Poop Mar 30, 2021 @ 6:33pm 
Originally posted by BumpInTheNight:
Ya'll gotta learn to post more complete relevant details.

Not a single one of you mentions your screen resolution or what refresh rate you're gunning for with it. That is one of the most critical details to yard-stick comparisons.

Here let me help you with something to shoot against:
2080TI GPU, 9900K CPU
3840x1600@120hz, max detail settings (vsync locking to 120hz)
the game churns the GPU at about 75% with those values.

Now for the humble-brag: My GPU's temps hang around 44c, because my liquid loop is stupidly OP.

So any ways you can't have a reasonable comparison without those additional values known and compared. Oh and no I've seen lots of smaller-dev games like this or other city builders eating quite a high amount of GPU vs what I'd expected of them, this isn't just this one game, its games released in 2021 by smaller dev teams that can't match the developers to optimize the crap out of their engines like the big dev shops can.

Tested at both 2560x1440p (native) and 1080p, only difference was 10% usage (99% at 1440p / 90% at 1080p).

3070 @ 1440p
9700k
32GB RAM @ 3200mhz

So in this case resolution makes a minimal difference. I've seen games use that much GPU and still not reach the levels of temps that this game does. Not a complaint, just hope it gets looked at and people who are having legit issues can play the game.
Last edited by Ghost Poop; Mar 30, 2021 @ 6:35pm
The author of this thread has indicated that this post answers the original topic.
BumpInTheNight Mar 30, 2021 @ 6:38pm 
Originally posted by Ghost Poop:
Originally posted by BumpInTheNight:
Ya'll gotta learn to post more complete relevant details.

Not a single one of you mentions your screen resolution or what refresh rate you're gunning for with it. That is one of the most critical details to yard-stick comparisons.

Here let me help you with something to shoot against:
2080TI GPU, 9900K CPU
3840x1600@120hz, max detail settings (vsync locking to 120hz)
the game churns the GPU at about 75% with those values.

Now for the humble-brag: My GPU's temps hang around 44c, because my liquid loop is stupidly OP.

So any ways you can't have a reasonable comparison without those additional values known and compared. Oh and no I've seen lots of smaller-dev games like this or other city builders eating quite a high amount of GPU vs what I'd expected of them, this isn't just this one game, its games released in 2021 by smaller dev teams that can't match the developers to optimize the crap out of their engines like the big dev shops can.

Tested at both 2560x1440p (native) and 1080p, only difference was 10% usage (99% at 1440p / 90% at 1080p).

3070 @ 1440p
9700k
32GB RAM @ 3200mhz

So in this case resolution makes a minimal difference. I've seen games use that much GPU and still not reach the levels of temps that this game does. Not a complaint, just hope it gets looked at and people who are having legit issues can play the game.

...and your refresh rates are what vs the FPS its actually delivering? That's critical. Same if you aren't enabling vsync. If you don't cap your refresh rates with something like vsync enabling then your GPU will run as fast as it can no matter what the other values are, generally speaking.
BumpInTheNight Mar 30, 2021 @ 6:40pm 
Originally posted by Ragnar:
The Game runs with maximum FPS? Need something to limit it? My Graficcard tell me 180 FPS. I think 60 will be enough?
You've got it :) Turn on the vsync setting in the settings. That will prevent the video card from drawing faster then your monitor can display, if your monitor's max is 60 it'll cap there, if its higher it'll cap at that higher level.
Ghost Poop Mar 30, 2021 @ 7:01pm 
2
Originally posted by BumpInTheNight:
Originally posted by Ghost Poop:

Tested at both 2560x1440p (native) and 1080p, only difference was 10% usage (99% at 1440p / 90% at 1080p).

3070 @ 1440p
9700k
32GB RAM @ 3200mhz

So in this case resolution makes a minimal difference. I've seen games use that much GPU and still not reach the levels of temps that this game does. Not a complaint, just hope it gets looked at and people who are having legit issues can play the game.

...and your refresh rates are what vs the FPS its actually delivering? That's critical. Same if you aren't enabling vsync. If you don't cap your refresh rates with something like vsync enabling then your GPU will run as fast as it can no matter what the other values are, generally speaking.

Tried with Vsync and the usage went down a bit to 80%, so limiting frames helps a little bit. I got into the habit of not using it since switching to a Gysnc monitor but in some cases its necessary. Good to know for this game, hopefully others can figure it out.
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