Evil Genius 2

Evil Genius 2

View Stats:
Sir Eyeball Mar 14, 2022 @ 4:11am
Minion management
It would be so nice if you could select minions to stay in the base. A button to lock them from going away would make management so much more important. As it is you could set up the perfect minions just to loose them next time you send some out on the map.
< >
Showing 1-15 of 15 comments
Ammikaameri Mar 14, 2022 @ 8:43am 
They don't leave to missions if you assign them to roles.
Sir Eyeball Mar 14, 2022 @ 8:57am 
But especially Musccle I want patrolling. A simple stay home option would be nice
The Grimm Reefer Mar 14, 2022 @ 8:59am 
The minion manager is your friend. Check it out and just sit there and stare at it for a bit. it'll come to you.


https://steamcommunity.com/sharedfiles/filedetails/?id=2760095178
Sir Eyeball Mar 14, 2022 @ 9:36am 
I must admit that it does not? I do not want to set a specific job I just want a dont leave
The Grimm Reefer Mar 14, 2022 @ 1:42pm 
Originally posted by Sir Eyeball:
I must admit that it does not? I do not want to set a specific job I just want a dont leave

Well, sadly you don't got that option. Just the option we've tried to share with you. If you use the minion manager to assign a specific minon a specific job they shouldn't leave on missions
Sir Eyeball Mar 14, 2022 @ 1:56pm 
I mean there is a go on missions option, if there next to that was don't go that would be perfect and give me at least more incentive to actually care and use the manager more. As it is now I can't be bothered to spend too much time when they bugger of anyway
The Grimm Reefer Mar 14, 2022 @ 1:57pm 
Originally posted by Sir Eyeball:
As it is now I can't be bothered

That's a you problem.
Sir Eyeball Mar 14, 2022 @ 2:01pm 
Well yes that is why its me posting. Also considering management it would be nice to know what the different traits does. I know some are self explanatory but some are not. And back to my original gripe if the option to stay when picking a task is there it should not be too hard to implement without a task?
Electricbluebee Mar 16, 2022 @ 11:05am 
What's a 'perfect minion' that you'd want to keep? they dont really differ much
MaceX Mar 16, 2022 @ 6:02pm 
Honestly, you really do not even notice the traits. You work so hard to keep this one perfect minion just to watch them die by a super agent.
Sir Eyeball Mar 16, 2022 @ 10:43pm 
Originally posted by Electricbluebee:
What's a 'perfect minion' that you'd want to keep? they dont really differ much
One example could be a thick skinned crack shot for muscles. Or Bookworm, Computer Wiz for science.
MaceX Mar 17, 2022 @ 5:41am 
If it is a muscle, you might as well just assign them to the armory as that is where you will be wanting them most of the time. Although higher chance of death on a strong Soldier attack.
Sir Eyeball Mar 17, 2022 @ 10:43am 
Originally posted by MaceX:
If it is a muscle, you might as well just assign them to the armory as that is where you will be wanting them most of the time. Although higher chance of death on a strong Soldier attack.
With the new DLC we have agents coming through the toilet and Subpens. I like having my muscles going around in the base and not be tied to certain spots (apart from the ones I set up) and the same goes for the other minions where I like the randomness
MaceX Mar 17, 2022 @ 5:51pm 
Originally posted by Sir Eyeball:
Originally posted by MaceX:
If it is a muscle, you might as well just assign them to the armory as that is where you will be wanting them most of the time. Although higher chance of death on a strong Soldier attack.
With the new DLC we have agents coming through the toilet and Subpens. I like having my muscles going around in the base and not be tied to certain spots (apart from the ones I set up) and the same goes for the other minions where I like the randomness

That is easy to fix. Don't make toilets and link the sub pens to the armory
Sir Eyeball Mar 18, 2022 @ 4:38am 
Then am forced to make the same lair every time. And I like the randomness and higher difficulty with more entrances and more places to trap. The thing I miss is a reason to care for the minion management
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Mar 14, 2022 @ 4:11am
Posts: 15