Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Verifying game files
But EG2 is known to have some bugs in it in general, especially around launches/updates.
Unfortunately, even now there is no balance. They greatly changed the mechanics of traps, unlike the first part of the game. The problem is that the agent will fall into one or another trap depends on the level of the trap. But I think that the grading of the traps is wrong. The highest level traps are venus and the dog, I think this is not correct, it devalues all the other traps. High-level traps should be traps that drain agents' minds, and then I would use low-level traps to kill agents.
Only in this order of trap levels will it be possible to use all the traps, and not just one at the end of the game.
Trying to balance myself, because agents suck
Try doing it by only researching the required items and no extra research or don't go beyond tier 2 research. Like you will need Stairs and intel.