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it'd be nice to be able to recruit all the henchman
Wouldn't hold your breath for any type of mod support.
what lmfao ?
just because a game doesn't have mods doesn't make it a bad thing
having mods is a nice thing but its not a do or die kind of thing
Seconded. The refusal to respond to player grievances speaks volumes.
I said nothing about whether a game has mods or not. That's you making things up I didn't say.
When the modding community shows little to no interest in a game, that's means the game is not viewed as being good enough to spend time on. And before you make up more stuff I haven't said, when I say modding community in relation to this topic, I'm speaking primarily about mod authors.
Nowhere did I say or imply anything of the sort as "do or die kind of thing". This is just you making up more nonsense. Perhaps you should cool your extreme reactions so you can think more clearly about what's being said.
One last thing to leave you with... When the game is over a year old and there's still no page on Nexus for it, even for reshades, that speaks volumes. When you google "mods for evil genius 2" or similar searches and there's no mods in the results, that speaks volumes. This is not an indie game. For it to not have any mods at this point means no one has any interest in modding it. That lack of interest is negative mark.
""these days, you can judge a lot of games by their modding community""
""if it doesn't have one, thats a bad sign""
really? looks like you did say that
From what I can understand the game's development cycle was incredibly rushed due to Covid, what the community got was a very paired down concept. Game was in development since 2016 but was rushed and needed another year in the oven even with delays given.
DLC format was pushed by higher ups which made mods infeasible. It had to follow the same format as Sniper Elite and NZA, plus the crunch given to release the game ruined any hopes for modding.