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Old SSDs could only manage so many reads and writes so small file management was a killer. I haven't researched the issue in a looooooong time so I can only assume they have fixed the issue as they are pretty much common place now and web servers use them these days (lots of small file changes).
Sorry that your SSD died.
I was right. Not a single damn mod for this game.
https://steamcommunity.com/app/700600/discussions/0/3071992424993974755/
https://steamcommunity.com/app/482400/discussions/0/4297068922554731232/
If only Evil Genius 2 could have the same consideration.
Gaming was bigger back then with all the biggest companies still around. The 90s was boom time. Microprose,Jane’s,Empire we’re monumental in the gaming industry.
Fast forward today.
Gaming publishers/devs are going bust left right and centre. Those companies are kidding on that they are back Microprose yeah right with EA games….
Gamers today steal and pirate like it’s shopping. That’s why everything has DRM.
If you had to go to shops to buy them there would be less pirating. Now you sit in your bedroom click and pirate. Simple.
Humans inherently want to screw everything up for others.
So hence prices and copyright.
Digital just created laziness and an easy buck with one digital copy attitude. It backfired in more ways than one.
Just think. You used to buy a large box, with spiral bound manual, map, keyboard layouts, free T-shirt and a physical copy of the game you didn’t need he internet for.
Today you own ZILCH! Want a manual? Print it!
The end
No, gaming wasn't bigger 30 years ago. I started playing at commodore64, then amiga, then PC, then PS1, then gaming become extreme mainstream so it's irrelevant for argument what I played next on. I have a feeling I remember these times better than you, gaming was a niche that was slowly getting momentum, but saying that gaming was bigger back than is just....book definition of being wrong.
"The boom" you're describing is fact the gaming industry wasn't niche anymore, it slowly become a mainstream entertainment, it was growing fast, but it's hardly indication of something being at it's peak.
You got that COMPLETLY backward.
Actually there was in history of gaming exact moment you're describing and it was also a peak of piracy.
There were times, when to own original copy of the game you had to go to local story and buy the game, but you could also download a pirated version from torrent or warez sites, play the game you wanted without even leaving your room. This is exacly why pirating was so popular back then, not only because it was free, but because it was also MUCH MORE CONVENIENT.
That's also why it all changed and Steam got so popular. Today is more convenient to buy game, especially on deep sale, than bother with all the cracks, downloading from questionable sources and such. It's more convenient to buy game than pirate them. So saying that it would be less piracy if people would have to buy games in local game stores is just being stupid, naive or simply not understanding how world works, what is extremely odd for a dude who saying he's like 40+ yr old.
Again, completly backward conclusion. Everything has DRM now, because games were extremely pirated like 10-20 yrs ago and they had to fight with it, the reason why everything has it today is because it worked so they're keeping it that way even if pirating haven't such impact on gaming industry like 10-20 yrs ago.
In a situation when you see a guy with black eye and he tells he got punched in a face, you're jumping into conculsion that he got punched because he had a black eye, instead of understanding, that the black eye is the reason of the punch. You see things happening, yet got backward understanding of what is the action and what is reaction.
Actually pirating backfired into all DRM, DRMs weren't created in a vacuum just for gaming companies amusement. So again, for the 3th time already - you got that completly backward. Everyone who pirated game even once is part of the reason why things like Denuvo happened, it has nothing to do with companies laziness and such. POOR QUALITY of games is what you can put on companies laziness but if bad game would be sold in local store instead as digital copy - it wouldn't make the bad game good, it's nonsense.
I have a hard time understanding older gamers blaming EVIL COMPANIES for what they're doing and portraing PIRACY AS CHIVALROUS alternative. I mean, I was teenager in past, I didn't have money to play all these games, I pirated my share, I got older, I started making my own money, I started understood the concept of working and getting paid for the work and understood why piracy is bad, I now buy the games I want to play or not play them at all, I actually own more games than I have time to play.
I actually love the fact I don't have to drive my azz to local store and buy the game there to play the game I want to play. I can download it and instantly play it. I don't care about t-shirt, I have stuff to wear, I don't need keyboard layouts on paper to play the game, I don't have dementia, yet. I can remember that stuff.
Okay grandpa, I'll remember that when I start printing manuals for the games to play it.
The end.