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It depends largely on how the game is built. Skyrim didn't care because that game is designed to be modular (and even then adding mods and DLC to a pre-existing save game can make things a bit wonky), but typically strategy games tend to be a bit more...convoluted programming wise. I mean, Total War games typically don't activate DLC on old save games for exactly that reason.
Different designs. Strategy and management games often demand restart because all relevant data is loaded at the start. Paradox games, for example, demand new campaing to enable DLCs. Same with Total War games.
Games like Skyrim or Fallout are more modular, triggering events entirely separately from rest of the world, so they can "hotload" new content. Game world is separated into intances.
Different designs, fundamentally. EG is one continous gameworld from start to finish, injecting new stuff mid-way has higher chance of screwing over things. Even when you are on the world map, the base does not go away: it's still there, you are just looking at overlay over the base.
Okay, here is a thing. Each game is made differently, with different engines. Some engines load everything on startup, others read data as the game runs. As far as I know, EG2 engine is one that loads all relevant data when new game is started.
This has benefit of making sure that all data is loaded properly, with no risk of conflicts. Downside is that, well, you can't insert new data during game. Everything happens at once, so inserting new item/quest/whatever causes trouble.
Skyrim, in contrast, puts areas to sleep and heavily instances places, so they can basically inject new stuff to region that is not currenctly active.
If you see it in your list of DLCs for this game (or any game for that matter) and the DLC has a tick next to it.
A new campaign or new boss require new restart? sure! why not. A new sidequest? WHY DO I HAVE TO RESTART FOR THAT??
on top of this is how little the content is offered per new playthrough. XCOM and Paradox Strategy games are different because each of their new DLC offer new mechanics and massive overhaul. This is literally adding a henchman and 2 new building. For all that i have to restart? ♥♥♥♥ that!