Evil Genius 2

Evil Genius 2

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Acidic Jun 17, 2021 @ 7:27pm
Prevent / Discourage agents attacking my rear entrance.
I really dolled up the front entrance for them but it seems like all they care about is my rear entrance.

Is it just something I have to live with now? Or can I get them to use the casino and gamble away their money?
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coldmetalhands Jun 17, 2021 @ 10:46pm 
You have a few options I can think of. Agents will begin to use the back entrance when your heat hits a certain threshold. You can lower your heat across the globe. I think while heat is in LOW, they will use the front entrance.

Another idea is you can connect your casino to both the front and back entrance, but they must both connect. You could have the entrances conjoin to a central lobby or something. The only problem is the helipad entrance bridge is still hostile area and soldiers will murder your minions as they approach in a line.

For that reason, another choice is for your next map, just play the "Donut" island. Only one entrance. I found the back entrance to be just frustrating (agents would bypass everything you spent so much time on), so having a single entry point is just easier and more enjoyable to play.
Eruaph Jun 18, 2021 @ 7:43am 
As coldmetal hands mentions it is to do with what level of agents are coming into your base, which is based on heat. Agents of level 3 and below will definitely come in the front, I can't remember if it's agents at level 4 or 5 that start coming in the back. If your heat level is over 200 when the threat is being determined they will definitely start coming in the back. This value does seem to lower (especially on hard difficulty) towards the end of the game, for instance I was getting high level agents even at 100 heat (again on hard) towards the last missions.

Linking up the back entrance to the casino can work. I am not entirely sure if the helipad ramp still counts as an 'attack' zone if your casino is linked up to it. I didn't seem to have any problems when I tried this. But one thing I have noticed is that if there are too many workers - which are considered capable of combat - are in an area the soldiers will start attacking them regardless of whether they think it is a safe zone or not. Perhaps to stop you amassing a huge number of workers to kill them. So I think having construction depots in your base so that you workers use the helipad less also helps.

Soldiers etc tend to use the back entrance more as well - at least on hard difficulty if an investigator at a given heat would be at 3 or 4 soldiers might be at 5 or 6, but this also might relate to suspicion? So potentially just using plenty of traps on the back entrance for those guys is a better idea anyway.
Acidic Jun 19, 2021 @ 10:39am 
Thanks everyone! I've started doing things to reduce my heat a lot more. Seems to be helping.
Electricbluebee Jun 19, 2021 @ 1:33pm 
Sad about the lack of rear entrance jokes :(
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Date Posted: Jun 17, 2021 @ 7:27pm
Posts: 4