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I think one of my biggest complaint so far is the missing radio broadcasts. Literally all the heists I did so far feel kinda meaningless. Not remember worthy at all. In the first evil genius, it was always a feel of accomplishment when the funny line about the super evil job you just did came over the radio. In EG2 I just feel detached from how the world reacts.
That said though, I'm now ~50 hours into the game (yea, judge me) and I really like it. But it lacks so much good stuff from the first one and I don't understand how the devs made let it fall so short there. I really hope at least a few bits of that can be delivered with feature updates and patches.
I would love the simple quality of life stuff, like being able to restrict areas as no go zones, tell minions to use specific weapons and the ability to link traps together and synchronise their effects.
The art style is very nostalgic and I love it, sure I would like the return of body bags and the freeze locker as the magic corpse gun does feel abit cheesy but it's hardly game breaking. I can easily see myself getting 500 odd hours out of this game in the long run which is outstanding considering you can pay $100+ for new releases these days and get about 10 hours if your lucky.
Bugs are meh, they will get fixed. Sure they are annoying but that's just life. I'd still give it a 8/10.