Evil Genius 2

Evil Genius 2

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Pixle hunter Apr 1, 2021 @ 11:22am
fans are broken
so the area of effect for fans is the same as the activation area making fans pretty much useless
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Showing 1-14 of 14 comments
Harle Apr 1, 2021 @ 11:41am 
It'd be nice if they pushed farther, yeah. But they're not useless. If you can imagine a T-intersection, where the fan is around the corner, you can use the fan to push an agent to the other side of the T-intersection. Where you might have a shark tank trap or whatever.

You can also stick them on the interior side of doors. They won't activate until the door opens, and then will push the agents away when the door opens, making them have to unlock the door again.

Also I haven't tried it yet, but I suspect that the fan interacts with the soap bubble trap and will push them farther when they've been bubbled, but I haven't really tried that one out yet and it sounds finnicky.
Last edited by Harle; Apr 1, 2021 @ 11:42am
Pixle hunter Apr 1, 2021 @ 11:50am 
thats actually good to know dude thanks but there still kinda broken when you compare them to the first gsmes counterpart
Nep Nep Apr 1, 2021 @ 11:52am 
fans are actually pretty useful if you know how to use them, here's my setup for a distraction entrance that pushes agents usually far enough away that they'll be trapped in there until they die
https://steamcommunity.com/sharedfiles/filedetails/?id=2442984199

https://steamcommunity.com/sharedfiles/filedetails/?id=2442987441
Last edited by Nep Nep; Apr 1, 2021 @ 11:54am
D# Apr 1, 2021 @ 12:00pm 
do you have the fans pushing the agents farther in ?
ProfessorLizzard Apr 1, 2021 @ 12:02pm 
Someone said slippery floor will likewise increase the fan range. Worth a try!
Pixle hunter Apr 1, 2021 @ 12:03pm 
Originally posted by Professor Nep Nep:
fans are actually pretty useful if you know how to use them, here's my setup for a distraction entrance that pushes agents usually far enough away that they'll be trapped in there until they die
https://steamcommunity.com/sharedfiles/filedetails/?id=2442984199

https://steamcommunity.com/sharedfiles/filedetails/?id=2442987441

impressive but i wager that's not how there supposed to be used
Pheace Apr 1, 2021 @ 12:04pm 
Originally posted by Harle:
Also I haven't tried it yet, but I suspect that the fan interacts with the soap bubble trap and will push them farther when they've been bubbled, but I haven't really tried that one out yet and it sounds finnicky.
I can confirm the soap trap lets them be pushed further but I'm not sure by how much yet.
Nep Nep Apr 1, 2021 @ 12:07pm 
Originally posted by Pixle hunter:
Originally posted by Professor Nep Nep:
fans are actually pretty useful if you know how to use them, here's my setup for a distraction entrance that pushes agents usually far enough away that they'll be trapped in there until they die
https://steamcommunity.com/sharedfiles/filedetails/?id=2442984199

https://steamcommunity.com/sharedfiles/filedetails/?id=2442987441

impressive but i wager that's not how there supposed to be used
perhaps though i think that this kind of set up was at least thought of, if i moved it around i could honestly extend it out even further since i'm only limited to that range purely because of the outside wall
huma474 Apr 1, 2021 @ 1:20pm 
The first game used to have a way where you could do was setup a square/rectangle room with the fan type trap and basically knock out agents by getting them stuck in a loop where they would just get flung against walls over and over.

The room would look something like this
--------- | | --------- |
with the fans at the corners. Sticking a high level locked door on the room made it so the agents would want to go in there repeatedly. Just off the entrance hallway you would have something that would shoot the agent toward one of the corners to start the death loop.
Last edited by huma474; Apr 1, 2021 @ 1:22pm
PewSquare Apr 1, 2021 @ 1:29pm 
How do you guys even get traps to activate? Fan traps for me were mainly a miss. Since it will trigger on the first member of a squad and then never again.
For example i had the wind trap trigger, and since it only hit one i decided to call in an alarm. And during the time my mercs needed to get there, and clean up the agents, i had exactly 0 extra trap triggers.
And in general it seems that traps will get disabled the majority of the time. Or is there a difficulty setting that can allow them to be actually useful? It honestly seems so much easier to just call in the mercs every time you have dangerous infiltrators around.
Pixle hunter Apr 1, 2021 @ 1:33pm 
use casino to drop agent stats and use traps like the poisen dart freeze ray and lazer wall in my opinion there the best
Nep Nep Apr 1, 2021 @ 1:53pm 
Originally posted by PewSquare:
How do you guys even get traps to activate? Fan traps for me were mainly a miss. Since it will trigger on the first member of a squad and then never again.
For example i had the wind trap trigger, and since it only hit one i decided to call in an alarm. And during the time my mercs needed to get there, and clean up the agents, i had exactly 0 extra trap triggers.
And in general it seems that traps will get disabled the majority of the time. Or is there a difficulty setting that can allow them to be actually useful? It honestly seems so much easier to just call in the mercs every time you have dangerous infiltrators around.
literally use the casino, your valets and stuff can make agents get hit by the traps more often though if you get to the point i'm at, at least 95% of the agents that come to my island end up just going home before setting off the traps at this point

you'll eventually unlock the slot machines which are amazing because they reduce the skill of an agent which is what i believe makes them get hit by traps easier
Sound Zero Apr 1, 2021 @ 2:01pm 
Originally posted by Pixle hunter:

impressive but i wager that's not how there supposed to be used

First, no one tells an evil genius how to use anything. I am in command here.

Second, these kinds of setups were exactly what made Evil Genius 1 popular. Being able to chain a series of traps around a set of corridors until the agent just couldn't dodge anymore and died.

Third, your lack of imagination suggests you are not qualified to rule the world, and I demand you surrender to me at once.
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Date Posted: Apr 1, 2021 @ 11:22am
Posts: 14