Tomb Raider: Legend

Tomb Raider: Legend

ChipDMh Feb 18, 2014 @ 4:24am
Extending hair and high pitched noise.
Yes, yes, it is blasphemy to write about these problems here without reading the other posts first but I've had enough with certain comments in threads and I couldn't find help to these problems. So, here's the deal:

I've had issues with several TR games but I've managed somehow. TR Legend introduced me to a new kind of an issue.
I managed to play 1 minute and Lara's ponytail was already extending to infinite and beyond! Bet I'd find more graphical problems if I'd play further.
The second problem is that either my power source or graphic card start making high pitched noise immediately after the first cutscene.

Ideas, anyone? Or should I just contact the support and search the vast internet for help? :')

Graphic: GeForce GTX 660 Ti
CPU: Intel(R) Core(TM) i5-4670K 3.40GHz
Windows 7
Last edited by ChipDMh; Feb 18, 2014 @ 4:25am
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Showing 1-5 of 5 comments
Sunsetter Feb 18, 2014 @ 9:07am 
That graphics bug sounds strange (it's always good to post screenshots in these cases), but beyond tinkering with all of the graphics options, updating/rolling back drivers and using compatibility mode, don't know what else you could do. Maybe try a pirate .exe version because it can happen that sometimes they work better than the original.

Not sure about that noise though, especially if it's a only cause by this one game :S
Did you overclock it maybe?
ChipDMh Feb 18, 2014 @ 11:29am 
Originally posted by Samael:
That graphics bug sounds strange (it's always good to post screenshots in these cases), but beyond tinkering with all of the graphics options, updating/rolling back drivers and using compatibility mode, don't know what else you could do. Maybe try a pirate .exe version because it can happen that sometimes they work better than the original.

Not sure about that noise though, especially if it's a only cause by this one game :S
Did you overclock it maybe?

I think I managed to fix the graphic bug thing by checking VSync option.
At the same time the PC also quieted down. Talk about things I don't understand.
The same problems occured in TR Anniversary and Underworld as well but not in the 2013 game. Haven't checked if checking the VSync in these games would help. Maybe it will.

Thanks anyways. You gave some good advice some other people could try as well.
fe79 Feb 18, 2014 @ 3:04pm 
Originally posted by Chip DaMunkh:
I think I managed to fix the graphic bug thing by checking VSync option.
At the same time the PC also quieted down.

The high-pitched noise was almost certainly coil whine coming from the video card. The coils tend to vibrate, causing the windings to rub against each other. At some operating frequencies, this can cause noise at audible frequencies.
One of the most common scenarios that trigger coil whine is when a video card outputs hundreds - or even thousands - of frames per second. That is why V-sync is often the answer.

As for the graphical glitch, polygon distortions like that can be caused by overheating video RAM. By activating V-sync, you reduced the workload of your video card, and thus also its temperature.
ChipDMh Feb 19, 2014 @ 12:25am 
I'm glad someone managed to explain even that to me.
Really, thank you!
Thotaz May 21, 2014 @ 9:28am 
Originally posted by Chip DaMunkh:
I'm glad someone managed to explain even that to me.
Really, thank you!
FYI this means your graphics card is bad, graphics cards should be able to handle full load at all times, if it can't then there's a problem.
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Date Posted: Feb 18, 2014 @ 4:24am
Posts: 5