Despotism 3k

Despotism 3k

View Stats:
Jack Aug 5, 2022 @ 11:06pm
why this game so hard???
damn humans
< >
Showing 1-15 of 19 comments
modi ji Aug 5, 2022 @ 11:23pm 
indeed it is
loganjamesalex Aug 6, 2022 @ 4:31pm 
EDIT: I forgot to mention it should take you roughly 5-10hrs to beat the game the first time. So on par for what the price of the game is normally.

when you figure out where best to put your humans from the very start it's not so bad. Day 1 I immediately upgrade my arms as well as the human pod to give them increased stamina then fill the breeding tube with 4 humans and put the remaining 1 human on the power generator. Then I use the first births to fill the power generator before finally putting humans on food. Upgrade priority for me personally is human pod>generator(sometimes generator first later on)>arms>bioreactor>breeding tube>food. Usually food can be a level or two everything else and still produce more than enough, especially with the bioreactor creating food, food upgrades are mostly to increase max food storage not because you need more humans working. Also arm upgrades are a little cheaper than everything else so always check them if the next upgrade level on other things uses too much of your power reserve (i.e. if your max power is 1000 but the next upgrade for stuff is 1100 power, arms probably only cost like 980)
Last edited by loganjamesalex; Aug 10, 2022 @ 7:00pm
컴퓨터사자 Aug 6, 2022 @ 8:30pm 
difficult
Aoi Blue Aug 7, 2022 @ 9:51pm 
Yes, the game is too difficult in normal mode. I can't imagine how difficult it is in hard mode.
Uroboros Aug 8, 2022 @ 10:14pm 
Random elements, that's why
Zaphod B Aug 9, 2022 @ 9:19am 
2 hard. I mean I give up after 8 failed runs. Including 3 in easy mode. Even though got this game for free its just not worth my time and effort.
Last edited by Zaphod B; Aug 9, 2022 @ 9:20am
Krondelo Aug 10, 2022 @ 6:18am 
Originally posted by Zaphod B:
2 hard. I mean I give up after 8 failed runs. Including 3 in easy mode. Even though got this game for free its just not worth my time and effort.

Same sentiment here. I've played, and enjoyed many difficult games. This one is just way too hard to be enjoyed for me. Shame too it is a cool concept.
Husky Aug 11, 2022 @ 9:05am 
Have to agree, the game is missing a key element which is a forgiving "skill" or similar to allow users to come back from the brink and keep having fun. A "Blue Shell" is an important aspect of game design and it's completely absent here. While I can respect difficulty in games, it is not a substitute for content in my view. Playing the same thing round and round until you make the perfect play, speed run style, is not how I feel the game advertises or presents itself.

Playing this game has been more frustrating than fun, even playing on easy mode. While some will say "get gud", the reality is I play for fun, not as a chore.

And although it was a free game, I'm less likely to play a subsequent game from this developer after playing it; their style clearly isn't my style. A shame as the game is 95% fantastic.
Kaeos Aug 12, 2022 @ 6:52pm 
Something in the asking for more easy modes made me grin. Hard games can be hard. Not everyone can solve a rubix cube, but there is no easy button. You accept you weren't ready for the challenge and you move on. While I'd like to say I'm good at this, I am not. I am a bad human. xD but I respect the trials.
Uroboros Aug 13, 2022 @ 4:28am 
Originally posted by Kaeos:
Something in the asking for more easy modes made me grin. Hard games can be hard. Not everyone can solve a rubix cube, but there is no easy button. You accept you weren't ready for the challenge and you move on. While I'd like to say I'm good at this, I am not. I am a bad human. xD but I respect the trials.
There is a difference between difficulty and randomness or a lack of finer balancing.
For instance, in the late game on campaign 2, getting the revolution event and not having several full days worth of juice will pretty much ensure your game is lost. I had an absurd number of graspers (Doc Oc + 5 tentacles + extras) plus at least one speed incraese (journalist device), a high level of generator and bioreactor and a crazy number of humans to pull from, and yet holding down LMB to continually try refill the generator after having it forcefully full-emptied didn't cut it. I even had the stargate emergency battery but I still couldn't restabilise my energy economy.

Some events have no tradeoff, and no decision to alter the outcome even if you have foreknowledge of all the choices.

I mean, I still enjoyed the game for what it was, but frustration is a natural detractor unless there is some godly amount of fine-tuning from the devs (which is a task I would have no envy for)
cursedsoaphand Aug 13, 2022 @ 8:32pm 
I recently got the game but suck at it a lot so I've been playing on Easy mode and after a few practises I was so stacked with all my upgrades and everything was running smoothly so I set a new personal record of 17 days (sad I know) ((shame you get no achievements on easy)) but then my food generator got shut down for a full day and had to kill off 50 of my humans in the bioreactor as a trade off...Managed to survive but when your facility eats up that much power surviving on the remaining humans I had was literally impossible.

I just want to complete a single campaign please send help
Husky Aug 16, 2022 @ 5:19am 
I think the biggest frustration is that the game is genuinely fun, the story is fun and engaging; but all of that is locked behind a skill cap and and RNG. Many people just want to have fun enjoying the story, regardless if they get achievements, trading cards, whatever else; they have a finite amount of time and a personal skill cap and they want to walk away from the experience feeling fulfilled about it. That's where the game misses the mark, it needs a better range of difficulties as well as a rework of the RNG. I see a post above talking about really fun sounding stuff! But I'll never see it, so for this gamer, the dev may as well have no bothered adding them.
Ferinzz Aug 20, 2022 @ 10:24am 
For me normal was ultra hard and then my easy run was far too easy.

I think a decent portion of that was that I had a lot of stamina perks so most of the humans that came in went straight to the bio reactor.

I'm not sure how good the strat is on normal though... The energy cost in normal is insane and it was still taking a long time to stack up the energy in easy with this method.

Learn the events and treat them like passive buffs in a roguelike game. Depending on your run you may want zombies, and on another you'll be willing to sacrifice a few humans for some other buff.
chung Aug 20, 2022 @ 12:21pm 
Not so hard once you find the formula, well I can finish campaign 1 every run now.
The achievements are really really hard.

upgrade power > breeding > bioreactor > storage > food + arms

can upgrade power, breeding > keep throwing ppl to bioreactor
cannot upgrade power, breeding > keep storing population
Last edited by chung; Aug 20, 2022 @ 12:32pm
El'- Sep 29, 2022 @ 2:03am 
git gud
< >
Showing 1-15 of 19 comments
Per page: 1530 50