Fell Seal: Arbiter's Mark

Fell Seal: Arbiter's Mark

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Mechalibur Jun 23, 2020 @ 8:59am
Missions & Monsters FAQ - Please Read Before DLC Questions
Hello, Arbiters!

I’m Mechalibur (or Tireas on the discord) - wiki admin for the Fell Seal Wiki[fellseal.gamepedia.com]. I was also a tester for the Missions & Monsters DLC - I figured there would be some questions about the new content, so I put together this FAQ to be used as a reference. This list of questions may expand as more questions come up in the forums.

Do I need to start a new game for the DLC? The DLC’s features are compatible with old save files. However, since the DLC content affects how your party develops, it’s recommended to start with a fresh save file to get the best gameplay experience.

Will the DLC mess up my mods? All mods that are compatible with the current version of Fell Seal should be compatible with Missions & Monsters too. Just keep in mind that if any newly-created mods use DLC content, it will require the DLC to work properly.

How do I actually start a mission? Missions are available through the Guild option in any city. Missions are unlocked when you reach Centina in the story.

Why are some missions grayed out? Some missions require other missions to be completed first or require certain locations on the map to be unlocked. Try completing other missions or getting further along in the story.

I bought a Guild upgrade, but the bonus doesn’t seem to be active. 1. The bonuses only apply in patrols, so keep in mind that they won’t apply to story encounters or hunts. 2. The bonuses only apply to locations in the region where you purchased the upgrade. You can see which locations are in which region when purchasing guild upgrades.

How do I unlock the new human classes? Each of the 3 new human classes requires a mission to be completed (the mission will state it unlocks a new class) before it shows up in the class wheel. For exact details, see the spoiler section at the end.

How do I get monsters? There are two ways to get monster recruits. 1. A few missions reward you with a monster unit that immediately joins your roster if completed successfully. 2. If you have the Wrangler class unlocked, you can use the Tame ability to try and capture enemy monsters.

Why is Tame showing a 0% chance to hit? Certain monsters such as cadavers, bandit kawa, and demons cannot be tamed.

How do I learn new pet abilities for the Beastmaster class? It’s not in the skill tree. Pet abilities are unlocked automatically by recruiting the associated monster type (for example, recruit a vangal to learn the Vangal Cub ability). These are retroactive if you recruit a beastmaster after recruiting the monster. Not all recruitable monster (for example, Kawas) have a pet version.

How do I change a monster’s variant? The primary variant can be changed through the Class Change option when selecting a unit from the Troop Menu. The secondary variant can be changed through Abilities > Set Abilities.

How do I unlock monster variants? Monster variants require a certain number of abilities to be learned from the monster’s base class or other variants. In addition, some variants are unlocked by completing missions or require a special item to unlock (similar to badges). If you tame a monster, its primary and secondary variant are automatically unlocked for that monster.

How do I unlock hunts and large battles? Each hunt is tied to a mission - completing that mission will unlock the hunt on the map. If you complete every mission in a region, you’ll also unlock a large battle which allows you to deploy up to 9 units. These encounters often have relatively high level ranges - depending on how you play, your troops may be a bit underleveled if you try to encounter a hunt immediately when it becomes available.

What is this “Variant Body” ability that each variant has? It simply means that each variant gives various bonuses to your monsters’ stats, mobility, and/or debuff immunities. You can see the exact bonus in the class wheel.

A mission gave me a single Serum as a reward. How do I get more of them? Serums can randomly drop from defeated enemies. As you progress through the story, some serums will also be added to shops. Finally, there are a few Serums that can be crafted.

How do I know which units to deploy for a guild mission? If a mission has a hint in green text, it means deploying the right leader will give a bonus chance to your success. Equipment and level have no bearing on success chance, all that matters is the class. If you want a full list of which classes count for each hint, see the wiki page: https://fellseal.gamepedia.com/Missions

Spoiler questions

These questions go into more detail on when exactly you can experience/unlock some of the DLC content. Just in case, I’m putting them in spoilers.

When exactly do I get the mission for Samurai, Wrangler, and Beastmaster? The Wrangler’s mission is available after the story encounter in Azure Fields. It requires Knight 3/Mender 3. Beastmaster’s mission is available after the story encounter in Jungle Temple. It requires Mercenary 5/Ranger 5/Mender 4. The Samurai’s mission is available after the story encounter in Oldebzar. It requires Knight 5/Ranger 4.

The Shadow Variant has “special” as a requirement. How do I unlock it? You need to equip the Ancient Locket on a monster and have them die in combat with it equipped. If you don’t know how to get the Ancient locket, see here.[fellseal.gamepedia.com]

How do I recruit a Malcubus, Harvester, or Archafflictor? The Malcubus is recruited from a mission in the Coast of Industry region. The other two are from a hunt in the Kawalands region. Note that you can only get one of each demon.

What does each Variant/new class do? All the variants on on the wiki, so if you need exact details, see here: https://fellseal.gamepedia.com/Variants. The wiki also has pages for the 3 new human classes and the new weapons, armor, and accessories available.
Last edited by Mechalibur; Jun 25, 2020 @ 11:56am