Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also couldn't resist placing Counterattack (or, if we're using secret characters, making it a Pounce) though - seeing that go off on an enemy turn just feels great. Mystic Shield's definitely the spooky option if you wanna be generally strong, though.
But yeah, it's a fun build! Sadly some later enemies have immunities to a lot of those common debuffs, but in those cases, still a strong attacker with high crit rate, in a decently beefy main class.
I'd also recommend Guardian Sword, Eternias, or Soul Eater over a Toothed Sword. The bleed is nice, but a bit overkill, and not as good as the bonuses the other weapons offer.
Thanks a lot! it did worked a lot better with higher critical. This character has a lot of critical bonuses from completing different classes, so with Known Weaknesses critical is around sixty-four. Maybe it can go higher with later weapons but wouldn't it be kind of op?
For a long time I thought Counterattack was great but limited in scope, that's why I prefer attack units with counters that either inflict a debuff or protect against damage. I haven't tried Pounce yet though. Maybe pairing Mystic Shield with a second class that uses less mp, like Reaver or Assassin.
Can you do that with Bzaro and Arpia's Dirge?
I think exploiting the "mental" debuffs (Berserk/Sleep/Charm) can get a bit boring if you do it too often. While plenty of enemies later are resistant to them, even 1 or 2 targets you can instantly and consistently neutralize using them can still be a big deal.