World War Z

World War Z

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New gun is terrible, Please Buff damage
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Showing 1-15 of 15 comments
Originally posted by schicic:
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u need 3 gunlisnger and 1 fixer jsut to buff lol it sucks
mimi Jan 2 @ 12:35am 
we need more t3 guns
And more skins, and more cities and more premium stash
SHAHIN Jan 2 @ 8:05am 
yoo
BORG Jan 2 @ 8:35am 
It's a pretty sad excuse of a weapon alright. Played some solo while y'all were sleeping and man, it's so bad. Used it for only a few minutes and then went and picked up the gun I had previously. Using that pea shooter is a death sentence.
Avy Jan 4 @ 8:35am 
I maxed it and forgot about it. Gimmick trash.
schicic Jan 4 @ 5:14pm 
Originally posted by Avy:
I maxed it and forgot about it. Gimmick trash.
It's bad at max level even. You only get a +10% damage bonus for it. It is worse than ALL tier 1 guns and this is a tier 2. If you wanted even more proof the current devs don't play the game, this is it XD.
Last edited by schicic; Jan 4 @ 5:14pm
BORG Jan 4 @ 5:33pm 
Originally posted by schicic:
Originally posted by Avy:
I maxed it and forgot about it. Gimmick trash.
It's bad at max level even. You only get a +10% damage bonus for it. It is worse than ALL tier 1 guns and this is a tier 2. If you wanted even more proof the current devs don't play the game, this is it XD.
Remember when Saber Help said they had testers? I damn near died from laughter when I read that. Either the testers, the QA team or both, are incompetent. I'm pretty sure it's both. XD
IceBeam Jan 5 @ 8:27am 
There are many problems with this new gun.

First of all, it has exactly zero penetration power. A primary weapon that doesn't have at least 1 penetration point is doomed to be a gimmick in this game, unless it's something like the ACW, with strong damage per shot, explosive rounds, and/or compatibility with the Fixer's "Power Shot" perk.

The next problem lies in its design. It looks like the designers wanted to introduce an SMG with the best rate of fire shooting faster than any other gun, including the Compact SMG and LMG. It is a slippery slope because rapid-fire weapons are hard to balance: they need to have a significant weakness in another area in order not to be OP. The most intuitive decision to balance such a gun is to reduce its damage per shot, which is exactly what we see.

Of course, it needs to be pointed out that it's an SMG, which is the worst primary weapon class in the game. Even Medics ditch SMGs in favor of something more powerful eventually, like shotguns, rifles with at least +2 penetration, or the Assault Carbine or Assault Rifle, which acts as a better SMG.

Yes, it goes brrrr and is fun to shoot, but it will remain a gimmick without a fundamental rework. Given how low its damage per shot is, its penetration power deserves an increase, perhaps at least by 2 points. Then, it should be tested on pyramids to decide whether its penetration needs to be increased further or decreased.
IceBeam Jan 17 @ 9:22am 
FYI, 2 perks have been updated in the recent patch: Custom Mag I and Unloading Vest. +25 and -25 magazine capacity instead of +5 and -5. These changes are not mentioned in the patch notes. If the stats and perk descriptions are correct, nothing else has been changed. Which is quite sad, since there are bigger problems with this gun.
schicic Jan 17 @ 12:39pm 
Originally posted by IceBeam:
FYI, 2 perks have been updated in the recent patch: Custom Mag I and Unloading Vest. +25 and -25 magazine capacity instead of +5 and -5. These changes are not mentioned in the patch notes. If the stats and perk descriptions are correct, nothing else has been changed. Which is quite sad, since there are bigger problems with this gun.
Agreed. The gun is worse than most, if not all starter weapons.
Aleupo Jan 17 @ 5:42pm 
I kinda like it, it's not that bad, just aim at head level, it's weak on bodies and useless on piles of zombies, it's what it's called: Defensive. When a group comes for you it works pretty well, remember: ''Most zombies die in one headshot'', so damage doesn't matter much therefore. I guess they wanted to give you a weapon for that specific situation where you are alone and cornered and the high firerate and big mag work really good on that for me.
Last edited by Aleupo; Jan 17 @ 6:09pm
BORG Jan 17 @ 6:45pm 
Originally posted by Aleupo:
I kinda like it, it's not that bad, just aim at head level, it's weak on bodies and useless on piles of zombies, it's what it's called: Defensive. When a group comes for you it works pretty well, remember: ''Most zombies die in one headshot'', so damage doesn't matter much therefore. I guess they wanted to give you a weapon for that specific situation where you are alone and cornered and the high firerate and big mag work really good on that for me.
Not that bad? Are we even playing the same game? XD
so true. the new weapon is really terrible whilst having also an long reload time, and i agree with the people above, the game needs new skins, wpns etc and more chars to play etc. and other melee wpns aswell imo
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Date Posted: Jan 1 @ 4:35pm
Posts: 15