World War Z

World War Z

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👑⋆xLAZY Sep 30, 2024 @ 10:59pm
Medic build
i havent played for a year and i see some diffrent perks, can someone please do tell what perks are good for medic atm? do you go like 3-2-1 -- 1-3-2 -- 2-3-1?
like sugar coated - paramedic - big pharma , second wind , combat medic , pickpocket , in the zone , secret ingredient and lobotomy?
Last edited by 👑⋆xLAZY; Sep 30, 2024 @ 11:05pm
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Showing 1-15 of 17 comments
D Sep 30, 2024 @ 11:06pm 
was asking the same q too
👑⋆xLAZY Sep 30, 2024 @ 11:14pm 
ah okey, im pretty sure this is the build you go for atm that fits in all kinds of difficulties :)
Kind Buddy Oct 1, 2024 @ 2:33pm 
I like:

1-2-2
2-3-2
1-1-2

Basically I pick anything that's a constant bonus, and being able to get free medkits or stims can be really helpful sometimes. I also really like the extra temp hp/duration + 10% health recovery on stims, especially if your team is running pickpocket or other stuff that makes equipment bags just sit around unused. Any time you see one you can just spam stims and people get a little heal and a couple minutes of buffer health.

The 25% global less ff is pretty good since most people suck at this game, too.
Last edited by Kind Buddy; Oct 1, 2024 @ 2:34pm
👑⋆xLAZY Oct 1, 2024 @ 3:01pm 
Originally posted by Kind Buddy:
I like:

1-2-2
2-3-2
1-1-2

Basically I pick anything that's a constant bonus, and being able to get free medkits or stims can be really helpful sometimes. I also really like the extra temp hp/duration + 10% health recovery on stims, especially if your team is running pickpocket or other stuff that makes equipment bags just sit around unused. Any time you see one you can just spam stims and people get a little heal and a couple minutes of buffer health.

The 25% global less ff is pretty good since most people suck at this game, too.
ahh i understand, i need to log in and look what skills those are, and when i play, im a very like supportive player so i like playing vanguard, medic , fixer etc, but i will take a look at the skill 1-2-2 2-3-2 -1-1-2 so i get an better understanding what you mean :)
CH13F Oct 1, 2024 @ 3:30pm 
1-2-2 (switch mid 2 with 3 once you reach class lvl20)
2-3-2 (tho, 1 and 2 instead of mid 3 is also okay)
2-3-1 ( but again, things like 4-2-1 4-2-2 s viable)

really you cant go wrong much with medic, almost all perks useful one way or other. individually they might not be as strong as other classes' perks , but as a whole they make medic a good tank/survivalist. only thing medic s lacking "rooted" or "judo type anti-pin perks almost any class have. you need to balance it out with good positioning and keeping your distance from zombies.

anyway, thats it, there s not much to it, one more thing while smgs not so bad, i dont like them so i dont use smg based perks which s actually main weapon of medic class.
Last edited by CH13F; Oct 1, 2024 @ 3:31pm
👑⋆xLAZY Oct 1, 2024 @ 3:44pm 
Originally posted by CH13F:
1-2-2 (switch mid 2 with 3 once you reach class lvl20)
2-3-2 (tho, 1 and 2 instead of mid 3 is also okay)
2-3-1 ( but again, things like 4-2-1 4-2-2 s viable)

really you cant go wrong much with medic, almost all perks useful one way or other. individually they might not be as strong as other classes' perks , but as a whole they make medic a good tank/survivalist. only thing medic s lacking "rooted" or "judo type anti-pin perks almost any class have. you need to balance it out with good positioning and keeping your distance from zombies.

anyway, thats it, there s not much to it, one more thing while smgs not so bad, i dont like them so i dont use smg based perks which s actually main weapon of medic class.
hm i understand, i can look at this aswell!
👑⋆xLAZY Oct 1, 2024 @ 3:58pm 
so i go 3 - 2 - 1 - 1 - 3 - 2 - 2 - 3 -1, but why do everyone goes with the first skill " doctor in the house " that gives 10% more heal with medkit? does that apply on yourself aswell? or cant you go like the skill that gives 50% faster healing instead?
CH13F Oct 1, 2024 @ 4:11pm 
Originally posted by LazyXllxExterminator (^_^):
so i go 3 - 2 - 1 - 1 - 3 - 2 - 2 - 3 -1, but why do everyone goes with the first skill " doctor in the house " that gives 10% more heal with medkit? does that apply on yourself aswell? or cant you go like the skill that gives 50% faster healing instead?

base hp (grey bar/actual hp) is a rare commodity. especially with some mutators like proximity or hunger.

we generally prefer %10 more hp over few seconds of faster healing. You dont usually heal teammates during combat anyway, you do it during lull times between hordes. Overall few secs more doesnt matter much during lull times.

on the other hand, sometimes %10 hp is difference between success or fail of mission. One can do a lot with %10hp /on the correct hands of a good player. He might save mission with that hp by goin next checkpoint and spawning all of us.

and finally, yes, all medkits you personally ll apply will heal %80 hp regardless its yourself or an ally.
Last edited by CH13F; Oct 1, 2024 @ 4:19pm
👑⋆xLAZY Oct 1, 2024 @ 4:17pm 
Originally posted by CH13F:
Originally posted by LazyXllxExterminator (^_^):
so i go 3 - 2 - 1 - 1 - 3 - 2 - 2 - 3 -1, but why do everyone goes with the first skill " doctor in the house " that gives 10% more heal with medkit? does that apply on yourself aswell? or cant you go like the skill that gives 50% faster healing instead?

base hp (grey bar/actual hp) is a rare commodity. especially with some mutators like proximity or hunger.

we generally prefer %10 more hp over few seconds of faster healing. You dont usually heal teammates during combat anyway, you do it during lull times between hordes. Overall few secs more doesnt matter much during lull times.

on the other hand, sometimes %10 hp is difference between success or fail of mission. One can do a lot with %10hp /on the correct hands of a good player. He might save mission with that hp by goin next checkpoint and spawning all of us.
yeah true i actually just thought about it xD appreciate it :)
CH13F Oct 1, 2024 @ 4:27pm 
i mean when you think about it, medic has %50 chance to generate a Medpack every 3mins once via either 15quick zombie kills or 1 specialist kill. still its 50/50, so its a choice really. would you like to get most out of that medpack or be a combat medic and heal people during fights which might actually decrease total firepower of team and makes them take damage more than they d normally get.

its like safe bet vs risky play. being the most casual vs being the most heroic/supportive. xD (its how i define in my mind)

While i dont want to talk in stead of everyone, so far, what i seen that most people prefer s safer route. myself included. (yes, i actually check how much hp they heal, i can guesswork what perks a player use more or less at this point , after so many hours)
Last edited by CH13F; Oct 1, 2024 @ 4:31pm
schicic Oct 1, 2024 @ 4:32pm 
I can take a screenshot of my build if you want. I made a guide for medic on steam a while back, the perks still work pretty well on Extreme and with a few tweaks you could make it even better.

Edit: Just let me know what you want my build to focused toward. I got 2 atm. One for healing in Hoard Mode, and a Battle Medic for Extreme/Extinction.
Last edited by schicic; Oct 1, 2024 @ 4:34pm
👑⋆xLAZY Oct 1, 2024 @ 4:33pm 
Originally posted by schicic:
I can take a screenshot of my build if you want. I made a guide for medic on steam a while back, the perks still work pretty well on Extreme and with a few tweaks you could make it even better.
i think its actually your guide of combat medic im using tbh xD and it works really good
schicic Oct 1, 2024 @ 4:35pm 
Originally posted by LazyXllxExterminator (^_^):
Originally posted by schicic:
I can take a screenshot of my build if you want. I made a guide for medic on steam a while back, the perks still work pretty well on Extreme and with a few tweaks you could make it even better.
i think its actually your guide of combat medic im using tbh xD and it works really good
Glad to see it helped :)
👑⋆xLAZY Oct 1, 2024 @ 4:36pm 
Originally posted by CH13F:
i mean when you think about it, medic has %50 chance to generate a Medpack every 3mins once via either 15quick zombie kills or 1 specialist kill. still its 50/50, so its a choice really. would you like to get most out of that medpack or be a combat medic and heal people during fights which might actually decrease total firepower of team and makes them take damage more than they d normally get.

its like safe bet vs risky play. being the most casual vs being the most heroic/supportive. xD (its how i define in my mind)

While i dont want to talk in stead of everyone, so far, what i seen that most people prefer s safer route. myself included. (yes, i actually check how much hp they heal, i can guesswork what perks a player use more or less at this point , after so many hours)
ahh i understand :) yeah i just as i said play mostly as a supportive player or trying to not get killed by friendly fire xD because i only see people having the needs to use A - D key while shooting for some reason
👑⋆xLAZY Oct 1, 2024 @ 4:36pm 
Originally posted by schicic:
Originally posted by LazyXllxExterminator (^_^):
i think its actually your guide of combat medic im using tbh xD and it works really good
Glad to see it helped :)
yeah it really do help :)
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Date Posted: Sep 30, 2024 @ 10:59pm
Posts: 17