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First the current state of the bots as far as I noticed:
Now what I would like to see on each point here:
So... I got frustrated, complained and wasted time writing this in a forum. What now? Nothing I guess, as mentioned before I expect nothing will change so I will probably just play something else.
It could use more campaigns and Horde levels which I did not mention here, because obviously, since the bots are a complete failure in the campaign it is impossible to play Horde mode in single player... yes, I tried a few times. One player does not have enough time to set everything up, then restock and get back into position. The player just gets overrun.
But I digress, in short World War Z is a good game but basically only has alpha bot support at best. Be prepared to suffer in single player.
Left4Dead 2 - Basically the classic comparison.
In my opinion Left 4 Dead 2 was an incredible game in its time. But frankly the only thing that is keeping it alive now, in my opinion, is mods and the ability the get more campaigns through them. If we look closer however, it did not age well. It has no perks, no weapon customization, no progression and while the bots are workable they are also not good. Still better than the World War Z bots though. At least if my memory is correct, it has been years since I played that game.
Back4Blood
Now this is a bit complicated, you can think what you want of the game. Regarding the bots. No ability to change their weapon attachments, no ability to set their deck, no ability for them to get cards during a run (without an exploit), no ability to change their weapon loadout (without an exploit) but they do get upgraded rarity of their weapons over time.
So are they good? Of course not, they are horrible! Even they are way better than the World War Z bots though. Simply due to the fact that they at least do damage...
Aliens Fireteam Elite
Finally! We finally have a game with actually worse bots than World War Z. Congratulations! (Not really... because there is an unofficial fix for this.)
The bots are also fixed to one class. Their behavior more or less acceptable and they do use grenades. But they also do not help on higher difficulty or with active challenge cards. So somehow I really believe they are worse than the mediocre bots in World War Z.
But wait! This game can be modded and someone made a mod that is making the bots actually useful on the highest difficulty. So are they overpowered? No, you can still loose. Quite fast to be honest. Still, the mod makes this the winner of "best bots" in this list, in my opinion. (And that is pretty sad.)
Should that be something modders have to do though... uh, no, not really...
Strange Brigade
So why am I mentioning this? Because it has coop and it supposedly supports single player. Which means it has bots, right? Uhm, no that was indeed my mistake, it uses scaling instead and it is quite boring without bots. Which is a shame because it has all necessary mechanics for an... acceptable experience. Still the same genre though so I wanted to mention this option.
So, as a conclusion, I guess I do not know a single game in this genre with fully functional bot support... sad.
You can see for yourself that over the reddit and twitter is all the same generic made answer.
"Record a video", "we're sorry for the incovenience", etc.
I'm not a World War Z steam player, my version is the PS4 version. Do you ever played the current PS4 version of WWZ? The game stutters constantly for about 3 to 5 seconds. Do you know how is to play that way? It's like, excrucitating. All the zombies get free hits and theres nothing you can do about it.
When I could stand anymore, I ask for help at the Saber support and they made their generic answer(I didn't know at the time they use the same pre-made answer). So I did everything they wanted. Recorded videos(4 vidoes) and sent to them. The fourth one was odd because when I sent to him, the guy answered as if I was talking for the first time(generic first answer). It was like I was talking to a bot.
And here I am. I only started posting here because theres no place I can discuss and vent my frustrations. It's being 2 years since the PS4 version suffers from massive stutters. And for anybody wondering, the PS4 runs the game pretty fine. It was an update that made the game terrible and so far they have no intention of fixing it, to the point of launching multiples content updates and left the PS4 version on the dust. The last update made the bots even more terrible so I can't even play on normal. The CPU gets beaten on easy(one skull), the only reason I win is because I play fixer and have to 24/7 babysit them.
This is why after decades of games, no one gonna ever beat Lef4Dead series. The guys behind it have a vision, love and care for the game.
"If you are experiencing issues with the bots - record a video clip and share it with us. We will review each case and pass vital data on to the development team. Thank you for understanding!"
About bots on L4D and B4B, I'd say they're good enough to play casually and finish a mission on normal difficulties or harder if you're also carrying them. I've played a few hundreds of hours the L4D series (still now on Survival L4D1) and B4B (all success done and everything unlocked, higher difficulties farmed over and over...) so I can tell.
On WWZ, I just began the game a few weeks ago and enjoying it but I'm seeing the game is getting empty and I see why. As you said, even trying on the easiest difficulty is a challenge with the random AI running around us. I'd like to be able to play offline to know the maps better, to know the strats but I can't because I'm unable to reach the half of the map without struggling over and over again.
The game is really cool once you're in a 4 player squad, but as the game is dying you're hardly keeping a full squad the whole mission. I wont talk about a complete chapter, people leave between missions, if not during it. If the empty spot was filled by a joining player it would be ok, but you can spend a whole mission without anyone joining so...
Anyway, nice thread and nice try. As we say in my country "you're pissing in a violin" which means what you say will have no impact at all.
I am glad you enjoyed it. I thought I should at least try to make it interesting to read in case someone actually reads through this text wall. And writing that took longer than I'd like to admit, so at least it was worth something.
Actually I only own it on Steam with currently 29,6 hours on it according to the logged time. Of course most of that time grinding level 1-2 to get the 300 coins somewhat consistently.
And the result is only a Dronemaster lvl 30, a slightly leveled Gunslinger and a tier 1 rifle level 9 while the rest of the weapons are mostly around level 2 with some other tier 1 weapons level 4 and 5. I'd have to check it for accurate information though. And I am still unable to get through 1-4 on normal difficulty. I am not even close on that one.
So while I cannot imagine how it is to have a previously working version of this game crippled, I at least know a different kind of pain...
Interesting is, however, that I had similar symptoms to what you described on PC when initially trying to run the DirectX 11 Benchmark. It would run a few seconds, then have framedrops from 144 fps to around 10 fps, causing stuttering that made it unbearable to watch, then go back to 144 fps and so on. And the Vulkan API is broken for whatever reason.
That is why I was unable to play the game for a few months. After the last 2 updates DirectX 11 just started working, but I am not sure why.
I do hope they also get whatever they broke working again on PS4. That issue should not even happen if you already had a working product. In fact, consoles should have way less problems than PCs due to their unique hardware which (in theory) allows devs to optimize their games to run flawlessly. This makes no sense at all.
Yes, I am fully aware nothing will happen... I just had this whole information in my brain trying to explain to myself what exactly is going wrong with the bots and I recurrently thought it over and over. So I had to somehow get rid of it, in this case by writing it down. For whatever reason in this forum. I am not even sure why I had the urge to post it.
I'll better take a break...
Well, shame on me regarding L4D2 (in my case)... Steam says I only have around 10 hours in it, I have no excuse for that. Somehow though, I can't seem to get into it anymore. I believe I retried it about a year ago. I am missing a few modern aspects. Except for modern bots, these can go to ****.
B4B I really liked. With 73,4 hours (which a relatively high time count for me) I did have enough enjoyment with it. I liked playing around with the deck composition and had 100% no issues with bots on normal difficulty at the end. However, hard was another issue. Nearly 100% failures, mostly due to the bots being garbage all at once at some point.
A shame, really. With fully functional bots I'd be still playing it regularly I believe.
But what I have seen in WWZ so far... I could not and still can't comprehend how that goes undetected through QA. The only explanation I could come up with is: There is no QA and they don't care.
Oh, well. It is, what it is. And I guess I should really let this topic rest now. I did notice there were enough other threads about this.
Anyway, @All
Sorry for making another useless thread that will be ignored anyway. As mentioned that was purely for myself.
Have a good evening or whatever time it is for you. I am out of here. :)
I just dont understand mentality of devs. OK, you have coop multiplayer game, good, but i want to play with bots, and the CAN be usable. So, nerf them down, loose people like me who prefer bots, loose people who do not have static party and play sometimes with friends, sometimes with AI. Excelent strategy, bleed playerbase, so even people which stay will have noone to play with.
Same story as B4B, except bots there are usable on veteran, and somehow on nightmare.
Same story as A:FE, except bots are usable on normal, and modded bots even on harder diff.
I am really sad, because i liked WWZ, and enjoyed it.
I think the pick up function is useful, but apart from that they usually waste their medkits anyway. Also, if they die they seem to drop their medkits, which always happens, so I personally rarely use it.
To be precise it currently works this way:
When near a medkit and out of combat use G and the bots will pick up any nearby medkits (and heavy weapons).
Use H to let the bots heal themselves (and in most cases waste all medkits). As far as I remember as long as the bots have lost more than half of one health bar segment they will always use their medkit. So usually I'd say never ever use the H key.
Use 4 to request a medkit from a bot. You still have to use it yourself. This is indeed useful ... out of combat at least. (Because you would waste precious seconds in combat.)
Adding to the above:
There is absolutely no logic behind their behavior. An example: When requesting a medkit it seems to be random which bot gives you their medkit. Logically it should be the bot that still has most of its health and maybe is within a certain range of your character. But no, you just get a medkit from a random bot that currently carries one.
Which means the only effective way to use medkits from bots, in my opinion, is to use G to let them carry one. Then pray they survive and afterwards (out of combat) use 4 to get a medkit and then heal a bot that needs health - or yourself. Repeat this step but also remember to always keep one medkit for yourself.
And, before I forget this, bots do use medkits automatically sometimes when they carry one and are practically dead with another 1 or 2 hits. But I think only out of combat and in any case far too late. Also you can interrupt them by moving forward which is kind of funny...
Exactly these parts for me.
Sadly (not WWZ related but in general), you usually get join matchmaking, it is a coop/multiplayer game as a reply if you have a question in relation to bots.
Well, in the past I played Call of Duty Modern Warfare, Battlefield 3, DOTA (WC3 map), League of Legends and others in multiplayer. And every single damn time some random (pardon me) idiots just start dissing you out of nowhere for whatever reason. Maybe because they have a bad day, who knows.
Which means my standard behavior is to disable voice chat, disable text chat and not play games that have some way to kick you out of multiplayer.
Anyone reading this may notice something. This does not make any sense for a coop/multiplayer game. So at some point I stopped playing these games entirely. Now I usually go with a personal policy to only play coop/multiplayer games with AI support and with friends I personally know.
But the issue is: It is not helpful to have these games tagged with single player when it is actually not possible to enjoy them in single player mode. If I knew that before I probably would not have bought it. And as it is currently, I cannot recommend this game to my friends.