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Zombies have more health taking 2-3 bodyshots from upgraded guns except shotguns. They do a lot more damage (Normal trash does about 25-30% of your health in one hit, lurkers and bulls just by touching you do 50% damage then full kill you a second or two later).
Specials spawn in more frequently in groups of two or 4. So 2 gasbags and 2 bulls can spawn at the same time. Lurkers spawn a lot more frequently as well so just memorize there spawn points and always assume they will be there.
A lot less weapon, equipment, & defenses spawn for use. Also the required number of carry item to place objectives increase. So instead of planting 8 c4 on tokyo 2 it becomes plant 12.
Friendly fire damage ramps up making one bullet from any automatic do about 30% of someones health and shotguns almost one shotting them. Explosives strangely dont ramp very high and only do about 20%.
You can only go down one time and be revived. If you go down a second time then you will instantly full die. If you heal with a medkit before going down a second time you will be able to go down again.
No minimap
I get people wanting horde maps for the convenience, but that's not the first experience I want in a zombie game. Just hang out here and they will be coming soon...hehehe Hey, people like that too. After I have done everything, I can see that.
Play on a harder level and see what happens.
That being said, do level yourself up to at least lvl 15 for Hard and at least 20-25 for Insane, else it might prove to be too difficult. If you're ballsy, try your luck doing the Daily Challenge missions. Completing 3 nets you a big reward which gives you the supplies you need to buy upgrades and skills. Word of warning though, 'Normal' difficulty on challenge missions isn't really 'Normal', but Hard in disguise.
P.S Unlike L4D this game has level perks which force you to "stay" in your level area like 15 for hard, 25+ for insane and etc.
But if you have good aim and brains (no rushing, stay silenced, CORNER is your best friend and not shooting teammates and positioning isn't something new for you) and you can understand basic game mechanics - there is no point to "wait" level 10 to play hard and etc, start with a hard, don't go to extreme/insane unless you understand all basics and you have all silencer on your weapons.
Btw all levels have the same AI, so normal and extreme difficulty has only 1 real difference - hp/damage numbers for you and versus you.
Not that you will choose these perks, but playing the Gunslinger with headshots...
Front Line Supply: restores 5% rounds to magazines.
Concentration: temporary health boost.
Headhunter: refills equipment charge.
I have played where I wipe them out and other times where they are all over me. I am sure there are reasons for that and headshots are part of the factor.
1. Get tier 1 shotgun
2. shoot and run