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If you enjoy discovering how stuff works by experimentation and observation, you will find them to have a lot of "ah ha!" moments. The puzzles are essentially lock and key style puzzles, and you'll have to discover how the working parts operate on your own. If that's not your style of puzzles, you won't like them.
Can't believe the devs wasted all these years just to create some of the most stupid and frustrating puzzles ever, well done Ebb Software.
First puzzle has multiple floors and about 6 different toggle switches all over the place that takes minutes at a time to travel from one to the other, I didn't even know it was part of a whole connected chain at first when I started fiddling around with and wasting time with the first buttons I came across, made me think I was missing something obvious.
Could have done a better job of easing you in or explaining some things IMO.
I guess if you're into the Myst type games and like the sense of discovery then it'd be a treat, but I'm more of a traditional adventure gamer who likes having clear set goals in front of me and know what I'm doing.
Like, I'm sure if you're playing this on an 80inch telly in 4k on console that puzzle was fine and you could see a clear solution, but I tried moving a few things around and then pressing the claw grabber thingy once or twice, and thought I had to do something somewhere else first for another half an hour.
No idea why the thing you're meant to be interacting with and looking at is sooooooooo far away and barely legible. They should zoom you in or atleast make the 'solution' pods a clearer colour or.. *something*.
There is some sliding crane like thing and I can grab and move marbles at the wall. How do I get to know what pattern I have to build with these? And how do I quit this, I've just dropped out of the game yesterday, No idea where I will start again.
22 inch monitor here... 1080p... Had no issues.