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put in a story, put in aliens, put in cutscenes, put in some horror and you might have got yourself a "game".
This is finally a game that tries out something new where it's atmosphere isn't just a coat of paint, too bad so many people lack the appreciation. The target group of "sophisticated gamers" is still too small how it seems.
If you had read it, you wouldve understood that the issue isnt the lack of direction. Its the total lack of direction or any kind of hints. Thats not good game design, its just lazy. And this IS supposed to be a video game, not an interactive art gallery.
Have you ever played Myst or Riven? These games are exactly like that. I'm playing the game already and everything makes sense as long you are vigilant. Unlike you who just reads reviews from people who are getting paid to play through games as fast as possible. This is not a game for everyone and that's a good thing.
Having game helps would totally defeat the point, as you have to survive in an foreign, threatening alien world where you are on your own.
“Sophisticated gamers”. How about you jump down from your high horse and walk amongst the rest of us mere mortals. To me the only saving grace of this game is the art direction while the simple gameplay is just not worth engaging with even when considering the allegedly short play time.
I haven't invented that term, that's something that is common in game-designers language. The developers of "Outward" also mentioned that term. And there need to be terms like this so more people can estimate what they are going into.
Design / atmosphere is great but the riddles / puzzle to solve - awful, boring, very time consuming. The streamer is losing interest every now and then and you can feel that he is not enjoying it after certain time.
The first puzzle with the crane and the eggs to move - one of the worst i have ever seen.
Oh and saying that the puzzle are for those intelligent enough to solve them and if not you get stuck - that is not the case. They are designed to be awfully long and time consuming in their mechanics. Superslow crane for a very fast and easy to solve puzzle.
It is actually running around in a totally empty world and solving puzzles for whatever reason.
I am really sad because it is a mediocre game with boring mechanics around the great work of Hans Ruedi Giger. Artstyle > all in this.