Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you said Portal was a bad game based on 30 minutes of gameplay, I would completely agree with you and say I reached that same conclusion in 5 minutes and that I feel bad you wasted 25 additional minutes.
Don't expect any genuine arguments from fans of the game. Expect ad-hominems, strawmen, and Jester trophies because that's the only way they can respond.
The critics aren't even going to stand up for this one.
idk why tf ppl shower these plebs with steam points.
"I dunno why people get upset, i'm just a nazi who want to share my feelings"
F-off, Adolf, go home
Even GoT start out properly with season 3. So your argument having 30 minutes in game is imho INVALID.
Cheers
Can you please elaborate on why you found this game less than ideal?
Thanks, I'd appreciate it. If you respond please do so like you're talking to a newbie, which I am.
Cheers
Thats why your profile looks so empty and dead.
Steam points are worth to farm.
This game has a very specific art direction and you have to understand it to fully comprehend why this game is built like this.
yikes
To some people games are art. All about immersion in a world that feels deep and has a clear art design adding to the believability of that world. Its more about exploring a space, environmental story telling, piecing together purpose, lore and gameplay from in-game details. More is implied that explicitly stated. Things like puzzles and combat add to the environment and immersion more than they are staples of a gameplay loop. Action takes a backseat to immersion and world-building.
To other people games are much more about experience. Immersion is important but it only occurs when the player is engaged in gameplay. Action takes much more precedence and story can be minimal, even absent, if the actual gameplay loop is satisfying enough. Its more about engaging with systems and mastering them than lore or world-building. Story takes a backseat to action and gameplay that keeps the player engaged.
Neither of these things is better than the other. Its just a matter of taste or opinion. One is not stupid for finding games like Scorn boring or tedious. One is not pretentious for finding it artistic and intelligent. Immersion comes in all sorts of flavors and not everyone has to agree. A good game that actually does what it sets out to really should not appeal to everyone. Its just not possible.