Scorn
Flint Oct 20, 2022 @ 8:50am
2
2
Scorn's combat is bad on purpose!!!
I've seen a lot of people complaining about the combat in Scorn and i think it's on purpose

I just watched the gameplay trailer again (the one with Doug Bradley) and noticed he said they want nothing more than to be left undisturbed.

So i decide to play the game without trying to kill most of the enemies and... IT WORKED. If you wait patiently, all the enemies that don't see/hear you, will leave

We are not supposed to have combat in this game. Probably because our character isn't a soldier or something like that. He's supposed to be smart, not violent


The trailer https://www.youtube.com/watch?v=qVrfvIbJkqg (he says it at 0:45)
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Showing 1-15 of 108 comments
BlackSunEmpire Oct 20, 2022 @ 8:55am 
3
Let me guess, the exploration, the level design, the story, the puzzle mechanics , the bossfight, enemy and weaponvariety, the savepoint distribution ..... all bad on purpose.
Last edited by BlackSunEmpire; Oct 20, 2022 @ 8:58am
APN34Z Oct 20, 2022 @ 9:02am 
I enjoyed the combat, shooting and running in fear of not having enough ammo etc was thrilling, people just dont know how to play these kind of games without guides and crying 😭 Its not there fault they cant understand more complex tasks in life.
zaratan4o Oct 20, 2022 @ 9:10am 
2
You are projecting your issues on others, @physickl.

No one needs a guide for this. The vast majority of the criticism comes from people who have the opposite experience.

In fact, the combat and everything in the game is so simple and easy, it cannot be thrilling unless you are bad at it.

Being bad at it would be quite fine, unless you start acting high and mighty, projecting and calling others idiots that "just don't know how to play these kind of games without guides and crying".

It is extremely simple, one dimensional and by the end of it it's very easy to have your health storage maxed out.

Seems 90% of the people who over praise this game are great examples of Dunning-Kruger.
BlackSunEmpire Oct 20, 2022 @ 9:11am 
Originally posted by Physickl:
I enjoyed the combat, shooting and running in fear of not having enough ammo etc was thrilling, people just dont know how to play these kind of games without guides and crying 😭 Its not there fault they cant understand more complex tasks in life.

Yeah this 5 hour long linear walking simulater :

https://howlongtobeat.com/game/77760

is just too difficult to play for most people.
Thats probably it. Most of them did beat it in 5 hours, but its somehow still too difficult.

But you guys could be onto something:

- Battlefield 2042
- Fallout 76
- Anthem
- Saints Row 2022
- Agony
- Inner Chains
- Scorn

All just bad on purpose ;)
Last edited by BlackSunEmpire; Oct 20, 2022 @ 9:14am
Call Sign: Raven Oct 20, 2022 @ 9:12am 
Of course! They did it poorly on purpose! Oh, hahahahahaha, we must all be so dumb to have fallen for that; it's the oldest trick in the book! Instead of trying to put out your best effort, put in no effort and say you did it on purpose!
Call Sign: Raven Oct 20, 2022 @ 9:32am 
Originally posted by Flint:
Originally posted by Harrison Ford:
Of course! They did it poorly on purpose! Oh, hahahahahaha, we must all be so dumb to have fallen for that; it's the oldest trick in the book! Instead of trying to put out your best effort, put in no effort and say you did it on purpose!

i can't agree they put no effort on it

That doesn't matter, since whether or not they put effort isn't an opinion.
illgib Oct 20, 2022 @ 9:38am 
Originally posted by zaratan4o:
You are projecting your issues on others, @physickl.

No one needs a guide for this. The vast majority of the criticism comes from people who have the opposite experience.

In fact, the combat and everything in the game is so simple and easy, it cannot be thrilling unless you are bad at it.

Being bad at it would be quite fine, unless you start acting high and mighty, projecting and calling others idiots that "just don't know how to play these kind of games without guides and crying".

It is extremely simple, one dimensional and by the end of it it's very easy to have your health storage maxed out.

Seems 90% of the people who over praise this game are great examples of Dunning-Kruger.
So, the combat it's super easy or too difficult dues it's clunkyness?

I replayed it fighting most of the enemies to see how bad it was.
it was somehow difficult, the character movement weren't smooth and super fast and the weapons, dsespite the punch, are slow.
And it fits the survival/puzzlesque style.

But i still have to understand how that make it "so bad that suck donkey balls" sincerly.
I played games with better or worse combat system, but almost none had the same critique who's getting Scorn.

So i'm asking again, it's something about the game itself that esacerbate an aspect, or a real problem?

Like if you find overall the game boring or whatelse, obviously you'll find other aspect at the same low level, or else you're more prone to skip on the smaller flaw to concentrate on the better parts.
Last edited by illgib; Oct 20, 2022 @ 10:43am
Solmangrundy Oct 20, 2022 @ 9:49am 
Originally posted by Flint:
I've seen a lot of people complaining about the combat in Scorn and i think it's on purpose

I just watched the gameplay trailer again (the one with Doug Bradley) and noticed he said they want nothing more than to be left undisturbed.

So i decide to play the game without trying to kill most of the enemies and... IT WORKED. If you wait patiently, all the enemies that don't see/hear you, will leave

We are not supposed to have combat in this game. Probably because our character isn't a soldier or something like that. He's supposed to be smart, not violent


The trailer https://www.youtube.com/watch?v=qVrfvIbJkqg (he says it at 0:45)


the non combat option could have been better implemented\implied if they had cover for you to duck and hide behind. they also should've had you encountering them without weapons to help get this point across in the earlier parts of the game.

i just assumed the difficulty was there to pad out an otherwise really short game.

"your gun is only for taking down packs of enemies" became pretty obvious with how limited the ammo and health they give you is.
Last edited by Solmangrundy; Oct 20, 2022 @ 9:51am
BuffyFan2001 Oct 20, 2022 @ 10:11am 
Originally posted by Solmangrundy:
Originally posted by Flint:
I've seen a lot of people complaining about the combat in Scorn and i think it's on purpose

I just watched the gameplay trailer again (the one with Doug Bradley) and noticed he said they want nothing more than to be left undisturbed.

So i decide to play the game without trying to kill most of the enemies and... IT WORKED. If you wait patiently, all the enemies that don't see/hear you, will leave

We are not supposed to have combat in this game. Probably because our character isn't a soldier or something like that. He's supposed to be smart, not violent


The trailer https://www.youtube.com/watch?v=qVrfvIbJkqg (he says it at 0:45)


the non combat option could have been better implemented\implied if they had cover for you to duck and hide behind. they also should've had you encountering them without weapons to help get this point across in the earlier parts of the game.

i just assumed the difficulty was there to pad out an otherwise really short game.

"your gun is only for taking down packs of enemies" became pretty obvious with how limited the ammo and health they give you is.
The walls function as cover. If the enemies can’t see you, then they lose interest and wander off.

The problem is that the devs didn’t show this with a cutscene, so most people didn’t figure it out because it requires you to stop and study the enemy AI.
soso Oct 20, 2022 @ 10:12am 
Notice how the people who live on this forum to troll the game don't even own it. Get a life.
Call Sign: Raven Oct 20, 2022 @ 10:41am 
Originally posted by Mongjin:
Notice how the people who live on this forum to troll the game don't even own it. Get a life.

Scorn is on GOG and Gamepass, and if people bought and refunded it, you won't see the mouse icon. New to Steam?
Dwarf_Bastard Oct 20, 2022 @ 11:24am 
Ok, so the idea here is that these humanoids who might have lost a reproduction function to all the mechanics in their body, they began respecting all the life in every form and especially those forms that can reproduce themselves (and all the monsters attacking you surely can), so weapons are only given for the purpose to let players who CAN'T avoid enemies no matter how they try and to give them a chance to win the game.

Crazy, but possible.
vkobe Oct 20, 2022 @ 11:26am 
Originally posted by BlackSunEmpire:
Let me guess, the exploration, the level design, the story, the puzzle mechanics , the bossfight, enemy and weaponvariety, the savepoint distribution ..... all bad on purpose.
you bad at fps, need to learn to aim with the gun and doing hit and run
BlackSunEmpire Oct 20, 2022 @ 11:37am 
Originally posted by vkobe:
Originally posted by BlackSunEmpire:
Let me guess, the exploration, the level design, the story, the puzzle mechanics , the bossfight, enemy and weaponvariety, the savepoint distribution ..... all bad on purpose.
you bad at fps, need to learn to aim with the gun and doing hit and run

Not really.

It took me 5 hours and 14 minutes to beat the game and before anyone says "you rushed through the game" , I starred at a lot of vistas, especially in the outside areas.

You guys are just salty because you bound your entire selfesteem and identity onto worshiping this consumer product and now if anyone critics the game it feels for you like an attack on yourself ;)

You should never do that. Consumer products are not that important.
Last edited by BlackSunEmpire; Oct 20, 2022 @ 11:39am
illgib Oct 20, 2022 @ 11:40am 
Originally posted by BlackSunEmpire:
You should never do that. Consumer products are not so important.
Oh finally you said it!
So you'll move on with your life and stop losing precious time in something so trivial like a videogame that you did not liked? :)
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