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I agree that the sentry is underleveled, yet if you can debuff the ennemy (armor, damage reduction), it can do some damage. Also, while he may do 0 damage on a shielded ennemy, once the shield is down, he can do some damage.
More importantly, he may soak some damage should an ennemy decide to attack him.
The other are still useful.
The taunter one can take at least 2 hits, sometimes 3 or 4, even versus level 9-10 ennemies.
The assist is essential for those who have high dodge (I do not remember his other bonus), but at least he will help mitigate the dodge. Remember, at this point in game, any buff/debuff is essential.
And the terrorbot is very effective. I saw him attack 3 times in 1 turn (though this is seldom), he more often attacks twice.
One of hist attacks can hit multiple ennemis and penetrate.
I'm level 10 with medic, brawler, and bots, and going just fine (on level 9 derelict, facing level 10 ennemies. Not yet on the final ship).
Of course the brawler is main damage dealer, but everything else matters :)