Dungeon Warfare 2

Dungeon Warfare 2

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grisn Jul 11, 2018 @ 6:40am
Some questions about gameplay
What traps dont affect flying units?

Is there a way to know how much damage burning deals?

And is the Hex trap upgrade of +1 damage per kill pointless?
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Showing 1-5 of 5 comments
Klokinator Jul 11, 2018 @ 6:49am 
The hex damage buffs are bugged currently. And it would be perfectly good at low levels, but anything past low level gameplay it scales terrible. The flat 50% damage buff is far better.

Floor traps don't affect fliers, including teleporters, I think.

I still have no idea how much damage burning deals. Not much, in any case. Use it for the incredible debuffing power. Inferno trap removes buffs and enemy abilities.
Angela™ Jul 11, 2018 @ 7:06am 
I know grinder traps affect balloons and those should count as flying right ?
Klokinator Jul 11, 2018 @ 7:07am 
Balloons are pseudo-fliers. They move along the ground path but don't die to being thrown into chasms. Flying machine ignores the ground terrain completely for pathfinding.
Horoai Jul 11, 2018 @ 7:19am 
lightning traps and rocket launchers do target flyiers though.
Klokinator Jul 11, 2018 @ 7:20am 
One shoots a flying missile. The other shoots an arc of electricity. They 'elevate' off the ground. Ones that require a unit to step on them do not.

Those two also have an area of effect that isn't simply their tile.
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Date Posted: Jul 11, 2018 @ 6:40am
Posts: 5