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pick a parameter that you want to be affected by sound input, right click and select 'arm to audio L' or 'arm to audio R'. go to extra, increase the gain, base, and change of whichever channel you chose.
I went into my recording options like danglegang said. As I thought, the audio recording inputs are enabled.
I noticed that, on the Listen tab, I have "Listen to this device" disabled. This is because of feedback I get when working on music with external audio input.
So I turned this on and BAM!! Cathodemer can now hear input audio. In the opening screen I selected default audio. I have not yet tried with other options.
I do have NDI installed and am curious if I can route the audio that way to avoid feedback issues like previously mentioned. Otherwise I'll have to enable and disable this option as-needed.