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Also I was a huge fan of the themes the game had around digital man and electride personally, and though Tokio's closure was pretty satisfying since we see so much more about his background.
Might be me but this game made Sumio far more interesting as well and I really liked Shiroyabu as a character.
gon be back when i get to it
Then Matchmaker was a bit silly, but I still loved it.
Correctness felt like an extremely referential infodump at times and I loved it, I'll have to replay it some more times to absorb exactly what's going on.
I felt more emotional towards TSC than this one, but it's not that dissapointing, specially since I was already expecting something like this from the 25W; a violent, tough remake of a phantom game.
Though i do think the puzzles weren't really as good as they could have been. They were either complete cakewalks where someone just straight up told you the answer, or a death march where you spend an hour knocking on doors and taking notes. There were very few puzzles that were just right in terms of difficulty.
so f*cking stupid