Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- The normal one which indeed ask the player to manage hunger and energy
- The hardcore with the same spirit but once you die, you loose forever
- Creative, which is what you ask for, only the combat, loot and pex arpg stuff, it removes hunger and sleep.
David is looking into a fourth mode.
Remember guys, this is Early Access, this is not launch.
Many things can and will change,
DeadlyDanDaMan, you are still here, did you change your mind and kept playing?
Last I saw you was your review, is your view the same?
I made a single farm with what... 10 spots? I just used it over and over for food when I came back from adventures, restocked it, go on adventure until fatigue is too high etc.
I never came close to dieing of hunger since you can use the home stone to get back to your base anyway.