Chinese Paladin:Sword and Fairy 6

Chinese Paladin:Sword and Fairy 6

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Rufus Nov 14, 2017 @ 2:56pm
Combat style ?
Can anyone tell me is this real time arpg or turn based strategy type please.
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Showing 1-13 of 13 comments
Cloudero Nov 14, 2017 @ 4:02pm 
It's like a subpar version of FF13's combat style.
Rufus Nov 14, 2017 @ 4:12pm 
Never played FF13 so that doesn't tell me anything. Thanks anyway.
FourWUde Nov 14, 2017 @ 4:18pm 
Originally posted by rufusdufus:
Never played FF13 so that doesn't tell me anything. Thanks anyway.

FFXIII was kind of a real time/ turn based hybrid. You had no control of your characters movement but you had a segmented bar in which you used to input attacks and magic.For example a normal attack would use up one bar and stronger spells would use 2 bars. So you basically inputted your characters chain of commands in real time. So its like a more active turn based? If that makes any sense.
Last edited by FourWUde; Nov 14, 2017 @ 4:18pm
Rufus Nov 14, 2017 @ 4:22pm 
Just read this

([Dual Combat System]:features a fusion of real-time and turn-based dual combat modes, with both modes able to be freely selected by players).

so I think I know what you mean but it says you can freely choose so maybe a little different. if it's a good price I think I'll buy it when it goes on sale though it looks like it's delayed becausae it said less than an hour for a while but now that's gone. I'm more looking forward to "Star Ocean" in two weeks anyway.
animedemon3 Nov 15, 2017 @ 1:11am 
it have FF13 combat
EoLynn Nov 15, 2017 @ 2:31am 
You can also put the active character in automatic mode if you want; and change team priorities (focused offense, defense, AoE, buff, regen...) or each toon fighting style, all on the fly.
Rufus Nov 15, 2017 @ 2:34am 
Downloading now.
Terminal Velocity Nov 15, 2017 @ 11:14am 
Originally posted by Cloudero:
It's like a subpar version of FF13's combat style.
Subpar? Can it even get worse than FF13?
Last edited by Terminal Velocity; Nov 15, 2017 @ 11:14am
FourWUde Nov 15, 2017 @ 11:17am 
Originally posted by Dat 900mmr guy:
Originally posted by Cloudero:
It's like a subpar version of FF13's combat style.
Subpar? Can it even get worse than FF13?

It's pretty much an exact copy of FFXIII's battle system, which is fine for me as that was the best thing about FFXIII IMO.
DDRMANIAC007 Nov 15, 2017 @ 1:23pm 
Originally posted by node357:
too bad the trailer shows no gameplay. pass.
Mew Nov 15, 2017 @ 2:11pm 
Originally posted by ℜ | DDRMANIAC007:
Originally posted by node357:
too bad the trailer shows no gameplay. pass.
I have no idea why the store page for the international version doesn’t have a gameplay trailer when the region-locked non-international version does. Here’s a trailer.
DDRMANIAC007 Nov 15, 2017 @ 3:32pm 
Originally posted by 梦幻 Mew:
Originally posted by ℜ | DDRMANIAC007:
I have no idea why the store page for the international version doesn’t have a gameplay trailer when the region-locked non-international version does. Here’s a trailer.
Is it just me or were there some seriously janky looking and sounding moments in the gameplay?
Big Boom Boom Nov 16, 2017 @ 8:56pm 
Originally posted by Dat 900mmr guy:
Originally posted by Cloudero:
It's like a subpar version of FF13's combat style.
Subpar? Can it even get worse than FF13?

The combat animation is definitely worse. Only 80 mins in so I can't really say, but it looks and plays almost like n indie FFXIII (not 2 or LR which has more refined combat). Even down to the guard break.
Last edited by Big Boom Boom; Nov 16, 2017 @ 8:56pm
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