not my car – Battle Royale

not my car – Battle Royale

Everything serverside = game becomes unplayable
fix it and you will have a good chance for success of this potentially good game
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Showing 1-15 of 18 comments
[nmc] notmycar  [developer] Apr 7, 2019 @ 4:36pm 
We are working on adding multi-region servers to address the reported lag issues outside of the US. They should be in place by end of day Monday.
snavis Apr 7, 2019 @ 6:12pm 
It's hilarious to read the constant regurgitation of "facts" from players.
luckyshot5135 Apr 7, 2019 @ 8:03pm 
Originally posted by nmc notmycar:
We are working on adding multi-region servers to address the reported lag issues outside of the US. They should be in place by end of day Monday.

Dude it's really hard even on closer servers it still feels almost unplayable we're gonna need some form of client side controls.
Yeah it's so unplayable that I get 15+ kills every match at 100+ ping
luckyshot5135 Apr 7, 2019 @ 8:05pm 
Originally posted by Ghibli BTFO:
Yeah it's so unplayable that I get 15+ kills every match at 100+ ping

You may not have issues but alot of people are, and i'm one of them, I have a good enough rig to run it, but everything being server side is a big killer for me, it makes me not want to play the game, if they somehow fix this issue I will be surprised but even then being server side is still a hamper to the overall experience.
Originally posted by luckyshot5135:
Originally posted by Ghibli BTFO:
Yeah it's so unplayable that I get 15+ kills every match at 100+ ping

You may not have issues but alot of people are, and i'm one of them, I have a good enough rig to run it, but everything being server side is a big killer for me, it makes me not want to play the game, if they somehow fix this issue I will be surprised but even then being server side is still a hamper to the overall experience.

L2P
luckyshot5135 Apr 7, 2019 @ 9:15pm 
Originally posted by Ghibli BTFO:
Originally posted by luckyshot5135:

You may not have issues but alot of people are, and i'm one of them, I have a good enough rig to run it, but everything being server side is a big killer for me, it makes me not want to play the game, if they somehow fix this issue I will be surprised but even then being server side is still a hamper to the overall experience.

L2P

Thats not an excuse man the game literally has a delay beyond ridiculous and my rig is more than enough I aint gonna play if the community is all like you, toxic and acting like legitimate problems dont exist
[nmc] notmycar  [developer] Apr 7, 2019 @ 11:00pm 
@luckyshot5135 what is the performance like when you play in Training mode?
Originally posted by luckyshot5135:
Originally posted by Ghibli BTFO:

L2P

Thats not an excuse man the game literally has a delay beyond ridiculous and my rig is more than enough I aint gonna play if the community is all like you, toxic and acting like legitimate problems dont exist

There's no delay, the moment I press mouse1 is the exact moment the weapon fires, and also the exact moment the bullet registers on the enemy, because it's hitscan, absolutely no delay on that.

You're either confusing yourself with the weight of the vehicle or the delay in switching weapons(which is actually part of the game design because you see there's a progress bar when switching)
luckyshot5135 Apr 8, 2019 @ 6:35am 
Originally posted by nmc notmycar:
@luckyshot5135 what is the performance like when you play in Training mode?

I have not checked it yet but if it is client side controls would probs be much better, will try it now, i'll edit after trying.

Originally posted by Ghibli BTFO:
Originally posted by luckyshot5135:

Thats not an excuse man the game literally has a delay beyond ridiculous and my rig is more than enough I aint gonna play if the community is all like you, toxic and acting like legitimate problems dont exist

There's no delay, the moment I press mouse1 is the exact moment the weapon fires, and also the exact moment the bullet registers on the enemy, because it's hitscan, absolutely no delay on that.

You're either confusing yourself with the weight of the vehicle or the delay in switching weapons(which is actually part of the game design because you see there's a progress bar when switching)

there IS delay since everything is serverside.
Last edited by luckyshot5135; Apr 8, 2019 @ 6:36am
luckyshot5135 Apr 8, 2019 @ 6:43am 
Originally posted by luckyshot5135:
Originally posted by nmc notmycar:
@luckyshot5135 what is the performance like when you play in Training mode?

I have not checked it yet but if it is client side controls would probs be much better, will try it now, i'll edit after trying.

Also just tried training mode it is considerably more playable I even used my phone to get a short slow mo video at 120 fps i'll try to get some of gameplay to


Originally posted by Ghibli BTFO:

There's no delay, the moment I press mouse1 is the exact moment the weapon fires, and also the exact moment the bullet registers on the enemy, because it's hitscan, absolutely no delay on that.

You're either confusing yourself with the weight of the vehicle or the delay in switching weapons(which is actually part of the game design because you see there's a progress bar when switching)

there IS delay since everything is serverside.
[nmc] notmycar  [developer] Apr 8, 2019 @ 4:56pm 
If you're not seeing any issues with Training Mode, you will likely see an improvement when we push our multi-region servers later this evening.
luckyshot5135 Apr 8, 2019 @ 4:58pm 
Originally posted by nmc notmycar:
If you're not seeing any issues with Training Mode, you will likely see an improvement when we push our multi-region servers later this evening.

I really don't think so, I'm in the US and ANY delay is going to make this unplayable for me.
Diggy Apr 8, 2019 @ 8:23pm 
I have an i7 8700k with a gtx 1080 and I don't see any huge problems with performance. I will get the occasional drop to 90 and even 60 fps down from 180, but for the most part the game runs well. I also leave my fps uncapped with \. Hit registration feels perfectly fine, I live it US-East. I know that people outside the US have a harder time with it, but for me the game runs near-perfectly. For me if they just fixed some of the crashing and the various item bugs like armor that disappears when you pick it up, the game would feel complete to me.
TokyoDan Apr 9, 2019 @ 12:03am 
Originally posted by luckyshot5135:
Originally posted by Ghibli BTFO:

L2P

Thats not an excuse man the game literally has a delay beyond ridiculous and my rig is more than enough I aint gonna play if the community is all like you, toxic and acting like legitimate problems dont exist

I don't get what people are complaining about. I am in Japan and the game seems responsive to me...except everytime I get in a shootout I usually shoot first (because I camp in hideouts) but I am the one who dies when they shoot back.
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