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there are too many times you when you have to use your perk re-rolls to avoid a bad 3rd choice and then you get stuck with something less than ideal as your 4th
it's always 3 core picks and then 1 from whatever RNG picks are leftovers
scrap engineer: scrap pancakes, scrapsplosion, baby boom
with leftover pick options = cryo suit, pyro weapon, gun diet, or triple blaster
typical weapons = beluga cannon, voltaic cannnon, comet cannon, junk beam, or
razor launcher (if you roll both burning + blaze, the razor DoT effect makes it do absurd DPS, easily reaches 900 dps on the burger dummy)*this interaction doesn't seem to work anymore, blaze doesn't add anywhere near the same DPS it did a couple months ago
with this build you always want to try and pick up both +30% energy weapon damage and +30% heavy weapon damage if possible.
engineer is the only class that can get that huge +60% boost to base weapon damage from generic class upgrades.
rocket commando: rocket mag, fan of rocket, baby boom
with leftover pick options = mini-missles, hot potato, wild burster, or warning rocket
typical weapons = gorilla bolter or dual boomsticks, sometimes sling gun.
i tend to ditch torpedo rifle as soon as i get either act2 explosive gun.
speed recon: relentless pursuit, robo-fuel, happy-slice
with leftover picks = close combat, scanning protocol, cutlass, or top quality
typical weapons = dual vipers, or dual hellions ideally. ionic palms can also work well. usually dual rascals/uzis to start act1.
dual stingers is ok but the mag-size + reload-speed means it doesn't work as well for speed-recon vs. crit recon.
not a fan of dual sawed offs, boomsticks, or powerfists on recon
ninja recon: simple geometry, improved critical then any combination of 2 from these trueshot/favorite-weapon/robo-fuel/scanning-protocol
typical weapon = always shuriken or boomerang, ideally. kunai or dual stingers if not, bow as a distant 3rd, panchaku in a pinch, and if i take robo-fuel try to pick up tomahawk to build healing cells vs. bosses
any other weapon is not ninja and must be shunned immediately
by far the #1 easiest build in the game for lifelong FPS gamers?
mega crit hunter: supreme critical + simple geometry with +10 max focus common upgrades + any precision weapon with a critical ratio of 1.75x or better.
that's all you really need.
leftovers don't really matter, but if either shows up always take trueshot, prestige security, or shadowstrike over any other option.
favorite weapon is ok-ish and hunter's mark is viable, but really just works like a poor man's 'bowl'. shutdown is kind of... meh when you kill everything but bosses/goliaths in 1 hit anyway...
everything else is mostly extra buttons you won't need to push until you miss too many shots.
i only play that one when i'm feeling lazy or sometimes when i'm trying to warm up my aim for a different game
Infinite dakka explosive commando.
Hot potato + baby boom + micro-missiles + self control.
You pair it with the explosive weapon of your choice. Torpedo rifle with buckshot being the best choice, obviously.
It's just a comfy build.
Works too
just love no-reload build tbh, I don't like swapping weapons.
and at the end of the day, roboquest is a hoard shooter, so the more things you can hit at once, the better. (also, combining buckshot with the chance to shoot a crit laser will never not be funny, because yes, they can overlap
Basically, infinite ammo + always be exploding with bonus armour. More Trinity or just more elemental damage is quite welcome.