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I got the slippers from a digging spot with the shovel in the first area.
The Briefcase is from the Robot in the ruins thats wants a Powercell. You have to give him one in multiple runs. I believe 4 or so
Thank you so much. So the slipper is located before you choose either the Oasis, Ruins or Quarry path, before the checkpoint (safe zone)?
Yeah, at least thats where i got them. Just look for the spot's till the safe zone door and you should find it
I just found it, thank you so much. Now for the briefcase.
EDIT: Got the briefcase, I just restarted my run again and again and skipped past the enemies to get to the ruins. This whole time, I didn't realise that the robot wanted more than one powercell, I completely missed that lol.
This may be the wrong one cause I don't remember which gadget is where cause there's so many of them but I think I found it high up in the Quarry level. There's a robot sitting on a ledge, think you either interact with it to get the pogo stick automatically or you must give him something to receive it. Let me know if that is the right one. Otherwise, I cannot remember exactly how I got all the gadgets. I just played the game and looked every inch of every levels map. As you play more, the easier it get's to find things.
EDIT: I just looked in the Quarry level, found him near the corrupted area high up within that level.
Can't remember how I got the jetpack but here is a Steam discussion about the jetpack, pretty sure someone explained how to get it within the thread: https://steamcommunity.com/app/692890/discussions/1/3954784199551064133/
Then the grappling hook, think I remember how to get that one...
You must get every power crystal from all the corrupted levels. Once you have every power crystal, once you have reached the Haven City level, go straight to the orange area on your minimap. There should be a locked door that should now be open now that you have all the crystals. I'm pretty sure that back at your base camp, you must make sure all power crystals are active before you start your run so you can unlock the hidden door in the orange area within Haven City. If the crystals are not active and you get to that point, the door will not open as far as I can remember. Activating all the crystals will also make your run MUCH more challenging because it will increase the amount of elite enemies you encounter. I recommend setting the difficulty on Discovery if you have struggles getting to the door on higher difficulties...
Also, if this isn't the exact location for the grappling hook, I deeply apologise. I hope that this information is correct, there are so many gadgets to remember. The corrupted levels are hard to remember on how to access them as well. My memory is shot. Fingers crossed that this information I shared is not false.
So in the thread, the nose I think, can't be certain, was in a corrupted level or a new path route, there was a jumping puzzle within the level, you must do it to get the nose. Think the nose was in the safe zone with the frozen robot in the Aqua Center level, unlock the door with the lightning bolt on it and take that route. As for the robot, give the nose to him. He should be in Haven City in one of the sealed doors, they are coloured areas on the minimap...
1. Stadium.
2. Cinema.
3. Art Gallery.
Now where to find the tickets, I'll look into that tomorrow for it is late here at the moment. I'll help you then if you need any further help. ;-)
I could be completely wrong with this information for there is too much to remember in Roboquest but I'll do the best that I can for you.
I'll add to this because I just got to this part. The parkour sections is around the mid(?) of fusion core. Quarry>aqua station>fusion core.
Once you get the nose, you reach the city where you fight 4 mini-bosses, one of the 3 locked areas has the robot who wants the nose.
Also, Have you considered making a gadget guide, Surviva? Would be very useful as I only have like 4 gadgets
Thanks heaps for adding to this, I'll do my best to make a gadget guide but there is a lot to remember. I'll see if I can find anything, hopefully there are guides on Roboquest for every gadget. I'll see what I can do, if possible.
EDIT: Perfect! Found this video, didn't look at the video yet but it is a guide for 1.0.0 on where to find every gadget. Let me know what you think. I'll look at it now myself to see if it's accurate: https://www.youtube.com/watch?v=yKAuhuI_FoU
I've searched for a corrupted level guide but couldn't find anything. I'll see if I log into the game and if I can remember how to get to the corrupted levels.
CORRUPTED LEVELS GUIDE:
1. The Rift Corrupted Level: Speed run and skip past the enemies and make it to the first safe zone, to your level, a door will be open, that is where 'The Rift' Corrupted Level is and once completed, it will take you to the Fields level.
2. Scrapyard Corrupted Level: In the ruins level, skip past the enemies if you wish to do that...make it to the orange area located on your minimap and I recommend using the Guardian class for this one. There should be lasers in a sewer type tunnel. Usually you need to deactivate them by finding the buttons located within the area but use your ability (Guardian shield) to go through the lasers, there should then be the Scrapyard Corrupted level to do. If I remember correctly, I may be wrong here but do NOT take the health before you begin, I think it downs your health once claimed, so do not make the same mistake I did lol. This will also take you to the Fields on completion.
3. The Pit Corrupted Level: In the Quarry level, find the orange area on your minimap, there should be 'The Pit' Corrupted Level up high. You can get up there with either specific gadgets or the recon class or whatever the class is where you can dash/teleport forward or wherever you are aiming. There is also an achievement if you detonate the robots once you enter passed the locked door to access the hidden corrupted level. To unlock the orange areas door on your minimap for the Quarry level, in the safe zone on the very first level before you choose either the Oasis, Ruins or Quarry route, at the Quarry routes door, there should be a number there, memorise it or write it down on paper because you need it for the door pin to unlock that door for the orange area. Once done, you can attempt 'The Pit' corrupted level.
4. Doom Gardens Corrupted Level: Now this one may not be entirely accurate but you need to speed run through all the levels and take the route to make it to the Fields level, at the corrupted challenge area within the Fields level should now be a Portal on the wall next to the corrupted challenges door, go through the portal and you should now automatically be in a corrupted level which may or may not be the 'Doom Gardens'. I also can't remember but there is also a door in the safe zone in the Fields level where you must give I think it was either wrenches or powercells to access it. If i remember correctly, it led to a corrupted level, forgot which one though. Could either be the Waste Station or the Fusion Core corrupted levels I'm thinking of.
5. Waste Station/Fusion Core Corrupted Level: Through the Quarry level route, make it to the Aqua Station level, there should be a locked door with a lightning bolt symbol on it in a safe zone with a frozen robot. Can't remember how to get the key to unlock that door so that is up to you to discover where to get it unfortunately, sorry about that. In the 'Fusion Core' corrupted level, somewhere within the level (think it was in a safe zone but it's always good to look for it on every inch of the map. The jumping puzzle, if you complete it, that is where you find the nose for a quest.
Then that's it, correct me if some of this information is incorrect or if I'm missing anything. As for why the corrupted levels are important, on completion, they will give you a power crystal. Once all power crystals are claimed, head to Haven City and go directly to the orange area on your minimap, the door will be open and I will not spoil what is inside. >:-)
As for having all the power crystals active at basecamp, this will increase the amount of elite enemies you will encounter in every single level you do, they will also drop powercells, so don't forget to pick them up. Having every power crystal activated at basecamp will also make the final level easier but I will not say anything about what's in the final level.
And that's it, I hope this helps!
I might as well explain how to get the Ranger and Elementalist class as a bonus...
How to unlock the Ranger class: In the Oasis level, go behind the waterfall in the orange area on your minimap, the hidden javelin is there.
How to unlock the Elementalist class: In the Energy Center level, before you go through the door to begin your run, look behind you. There should be a locked door with a 6 digit code. The Elementalist class is within that very door and here is how you get there...In the safe zone with the lab, through the glass within that locked door should be 2 numbers on the wall with a bunch of X signs. Restart run after run till you get to the Energy Center's safe zone and the numbers should change to get the full code, however, numbers are random each run and could be the same ones so you may find you could be doing several runs.
Your welcome. :-)
3. While obvious if you get there, this room also has the shovel.
4. In fields safe area, the door that is locked to get to the healer bot has another door requiring 25 powercells. That door leads to the gardens.