Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Although my GPU (6800XT) is a much cooler 55 degrees c and I am playing at 4K ultra.
I also have two 200mm fans in front of my case as well.
I don't really think 80c degrees is a problem though, if you don't like it you don't need an AIO perse. You can also just get a huge air cooler and make sure to get big fans in the front and back to create an air tunnel.
Oh yeah and I capped the FPS with the driver to 75 btw.
this is the only game i have (apart from when spacemarines 2 was released but that got fixed) thats made my cpu hit 80c. and this game makes my chip afk on 81c. (thats the platform templimit i set in bios) havent seen any other game push this chip past 72c regardless of how cpu intensive they are or how many cores they use (usually games run at about 52-65c)..
something is definately off. i didnt post this to boast about my hardware, but to tell the people who say nothing is wrong and everything is fine for them that they are infact incorrect. it might be running fine for them. but for others it aint.
my 2nd system has a 5950x and a 4090 in it(also custom watercooled). and it is the same with that.
my third system has a 5900x in it and does NOT behave this way. its super strange.
For ex. Ryzen 9 7950X3D has TJMax of 89C, you won't damage it since it's designed to operate comfortably between 80-90c without anything bad happening.
Some games just like to push more CPU than others which is why you see increased temperatures in Roboquest, can't really say why it does it as I'm not the developer, nor a programmer who ever used Unreal Engine but I'm pretty sure it has to be constantly hammering away at CPU for it to get grumpy.
Something needs to process enemy logic after all and it won't be your GPU, it will be your CPU. Even if it's just single-core, Ryzen will clock itself as high as the thermal capacity allows it which results in high temperatures. It's normal and how they were designed to function, they ended up improving it with AM5 releases.
This idea that abnormally high temperatures should be ignored just because it isn't outside spec yet is patently insane. Especially when other uses that have far more cause to hammer the CPU, aren't spiking the temps anywhere near as high. Even if we aren't talking about how it damages overall lifetime of part or other such issues, it is still unnecessarily wasteful of power, and power bills aren't getting smaller as is.
I tried using HWmonitor to try to see what is happening because again we don't see a high CPU usage but it does run hotter.
I've noticed that for example my AMD 7900x:
- Runs at around 40 C when idling and taking about 45w
- Runs at around 85 C when precompiling shaders at the opening of a game (example The Finals) taking about 150w
- Runs at around 74-76C in the basecamp in Roboquest taking about 80w
So from what I see, the game isn't like taking a lot of power from the CPU but it still generates a lot of heat. I'm not that good in the understanding of how a computer works (or a CPU precisely) but I'm roughly guessing that something in that game must be heavily targeting the L2/L3 caches or simply send more complex instructions then most regular games. Might be something with the game engine as well!
If you combine with the fact that Ryzen pushes itself to 4.85GHz at least in case of my CPU, it quickly adds up.
Though still, I only see 20W increase in terms of CPU power draw. People need to keep in mind that whatever you have currently running on PC (Discord, Spotify etc.) will also add to the power draw.
I suppose some multi-core shenanigans going wrong or maybe something to do with core affinity, who knows. But it is a very hungry game that for some reason always is doing something, what exactly, it is a mystery.
Though my point still stands, as long as you're not throttling or having this game on 24/7, there's nothing to worry about in grand perspective, not saying this shouldn't get fixed but more rather to ease worries of people "damaging" their equipment as a CPU can seriously take a lot more beating before anything bad happens to it.
As to that "it's not how it works" reply, well you know better so I won't bother. We can at least agree on power bills, even though I don't see anyone playing this game every single day to the point of it negatively impacting your bills.
Quite literally, CPU running hotter than normal in one specific game = problem with that game's code. Especially when other games on the same engine, with loads that make sense to be heavier, don't ramp the cpu up like that, as well as when it is doing it while framecapped.
It does not mean there is a hardware fault, nor that people have insufficient cooling. It means that game has a code issue that is causing abnormal behavior that might be doing a little more than JUST high temps, as for temps to rise in the first place, you have to be running additional power into the silicon. Which can and will cause long term degredation.
You know, like with that 13900k you are bragging about getting nuked with? That was having failures because of abnormal voltage behavior?
JFC, people oh so quick to void themselves of basic critical thinking to jump to the defense of game devs, even after the game devs themselves acknowledged it was abnormal behavior and shouldn't be happening.