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There is actually no music (save the main menu and the beginning story cutscene). The engine is a bit dated now, not having a proper support for big screens / super-high resolutions of today, so the text may be too tiny for some people.
As it is a rather old-school CRPG, it is likely that most reviews are from fans of the series. Then it's no wonder that the reviews are glowing. Spiderweb Software is sort of obscure company (fitting since they make old-school CRPGs that aren't exactly fashionable) but they have quite a lot of fans, some of which go all the way to 90s.
It is also worth noting that the original Avernum 3 (or Exile 3 as it was before that) was the most successful game in their series.
Being a fan myself, I'm biased but I'd still say it's worth checking out if you're interested - those fans aren't fans for nothing. Every game of the company has a big, free demo (which they are unconventionally proud of), available through their website[spiderwebsoftware.com].
In my personal opinion, I think how well you are at autonomously suspending belief and immersing yourself into a world of fantasy, will determine your enjoyment of these games. If you like to read and paint your own picture of the scene and add your own mental details, this is your game. But, if you prefer highly polished graphics, soundtracks and special effects to transport you to a world of fantasy, then these games will not be for you.
Reminds me of Baldur's Gate.
It is a bit of a pain dealing with the old school engine - I have to change the resolution on my desktop down in order to see well, there is some interface quirks and enhancements that I wish could be made (I really wish I could use the right mouse button to click/hold and scroll the map). There is not much music, although there is ambient sound that sets the mood.
There is a lot of reading (but not too much). The characters and plot are very well fleshed out. It is interesting to me how this game plays out almost as much in your head as it does on the screen. The graphics become merely placeholders. Similar to how a story plays out in your head when you read a book.
But above all, I find I am addicted to the progress of my characters. Wrestling with every choice when assigning skill points and traits. Weapon, armour and accessory choices are similarly difficult, but so entertaining. You will find magical artifacts and objects throughout the game and want to equip them all, but alas, you can only wear so many trinkets!
When I see the strength of my characters develop and get to try out new spells or see the results of new weapons or armour, it is very satisfying.
Magic, as well, plays a big part in the game. The enemies you face will be merciless and will charm you and turn your own players against the party. It is one thing to load up on offensive magic for a battle, but you must also be prepared to defend against it. The battles can be quite engaging, especially because the game designer likes to set you up in so many battles where you are outnumbered!
There is a very generous demo on the website that lets you play the first (underground) portion of the game. You will be able to fight and quest and roam around to see if it catches your interest.
Says you. I for one love these games. For me they have far more soul than any modern cut and paste all gfx no substance full voice causes no storytelling (its way cheaper to write text than pay voice actors- RPGs have suffered drastically in the writing department since full voice became standard) game.
Thats why there's a demo, dude. See if you like it. If you don't - don't buy it.
Many people *do* like it. Your opinion isn't the only one out there, nor do people on a forum for the game in question care if some rando doesn't like it.
I always love how people on the internet shout their opinion as if its fact. Instead of saying "I find this game...lifeless/soulless/sucky/whatever", they are like 'This game is...lifeless/soulless/sucks/whatever'". And then don't give any reasons why.
For both kills and completing quests, and possibly a few other things. I know I got XP for discovering a location once on the world map but that might have been a quest goal or something; I don't think I've gotten XP every time I've found a new location.