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Preferred the writings of the first one, but the improved battles (varity of enemies, talent system, different victory conditions) of the second one.
Ash of Gods = Banner Saga > Banner Saga 2
Ash of gods has the longest campaign and a complete story. Banner saga 1 has better writing, animations but only one episode of story.
BS 2 has the shortest story and the combat is a random number game. I hope BS 3 could be better.
- I can hardly imagine how translation could screw up some emotion building, some character attachment building. Eventually it's possible, but then in what parts?
- Also some dialog trunk quite too long are really a translation error?
- Another problem is how too often dialog tend be confusing about what character is speaking, I suspect it's more a design problem and some details, than a writing problem.
BS1 does quite better and relatively often for:
- Building emotions
- Making some characters attaching
But AoGR does well on the whole story, in my opinion:
- There's a fairly good sense of mystery and progression
- If no character is really attaching, some are a bit intriguing.
- Eventually it's difficult to follow the lore, but also it avoids inflict to players ton of lore half tedious, so overall there's a good merge of story and lore.
- There's an overall complexity of story that is pleasant.
- The background/lore looks more interesting than for BS.