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private void Start()
{
this.word = string.Empty;
this.solvedSoFar = string.Empty;
this.usedWords = string.Empty;
List<string> strs = new List<string>()
{
"phoenix",
"aphrodite",
"equinox",
"salvation",
"metamorphosis",
"inconceivable",
"equestrian",
"lycanthropy",
"serendepity",
"heinous"
};
this.words = strs;
int num = Random.Range(0, this.words.Count);
this.word = this.words[num];
for (int i = 0; i < this.getWordLength(); i++)
{
hangmanStorage _hangmanStorage = this;
_hangmanStorage.solvedSoFar = string.Concat(_hangmanStorage.solvedSoFar, " ");
}
}
Is there anything in the games code having to do with solving all the hangman words?
I see the _hangmanStorage.solvedSoFar but I've never seen any reason in game for a value like this to exist.
Future plans maybe?
Yeah probably
Adjournment (11)
"armageddon",
"phoenix",
"adjournment",
"equinox",
"cemetary",
"metamorphosis",
"conscience",
"equestrian",
"lycanthropy",
"serendepity",
"heinous",
"baccalaureate",
"bourgeoisie",
"broccoli",
"chronological",
"inconsistent"