Odd Realm

Odd Realm

Arkloyd Jul 19, 2020 @ 9:33am
The right tools for the job?
I just learned a little more about how the game works, including how to craft tools and assign uniforms. What I don't yet know is which tools are for which job? I know Foresters need Axes, and Miners need Picks, but other than that, I do not know.
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Richarad Jul 19, 2020 @ 4:44pm 
The tools will typically have icons that, when moused over, will show what bonuses they give (ie what skill they boost, such as axes boosting lumberjacking) but I'll give ya a quick rundown:

- Hatchets assist Logging
- Pickaxes assist Mining
- Hammers assist Carpentry, Stone Masonry, and Blacksmithing
- Sickles assist Harvesting and Planting
- Bows/Crossbows are required by Archers in order to shoot arrows and provide no bonus (besides crossbows doing more damage)
- Fishing Poles are required by Fishermen to fish and provide no bonus (their "damage" is just applied to fish, I'm pretty sure, which they need to deplete the HP of in order to catch)
- Cudgels...probably help with cooking, but I'm unsure exactly how it works; they don't provide a bonus and do fairly little damage, so...?
- Obviously any kind of melee weapon helps Warriors, but you can equip them with just about anything; there's no boost explicitly for Warriors on anything as far as I'm aware, it's all just flat damage differences
- Mages use spellbooks, primarily, although I haven't tested the limits of what they -- or other Ancients jobs/skills -- can equip beyond that; I'm also unsure if Humans can equip these
- Laborers can seemingly equip/use anything that their race allows

There are no tools that boost/are needed by Tailors, Leatherworkers, Shepherds, Summoners, Arcanists, or Thaumaturges, as far as I'm aware. I wouldn't be surprised if something like a needle or scissors or whatever is added in the future for leatherworkers and tailors, though. Shepherds have a little staff as their "Tame Animal" skill icon, but something like a brush would probably make a bit more sense as an eventual tool tbh. The three Ancients jobs I mentioned probably don't really need any form of tools added for them lore-wise? I mean they seemingly just use the power of crystals for everything. They don't even necessarily use their skills that often, so tool boosts for them would probably be kinda...less useful than others, I guess, lol.
Arkloyd Jul 19, 2020 @ 7:01pm 
Originally posted by Richarad:
- Cudgels...probably help with cooking, but I'm unsure exactly how it works; they don't provide a bonus and do fairly little damage, so...?
Cudgel is just a name for a club, it gives your warriors a weapon in the beginning. That much I do know.

I'll have to look for how arrows are made.
Last edited by Arkloyd; Jul 19, 2020 @ 9:21pm
Richarad Jul 20, 2020 @ 3:27am 
Arrows aren't made; they're infinite ammo that comes with the bow/crossbow.
Also while I wasn't totally sure of the meaning for the word "cudgel" (not exactly a word you hear all the time, in my defense :p) I kinda just went off of the fact that their in-game sprite looks like a big ol' wooden spoon.
Last edited by Richarad; Jul 20, 2020 @ 3:28am
Arkloyd Jul 20, 2020 @ 6:48pm 
Thanks for the tip on arrows and bolts. No worried about not knowing "Cudgel" I'm a trivia nerd that knows a lot about weapons.
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Date Posted: Jul 19, 2020 @ 9:33am
Posts: 4