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Floor 1 = http://prntscr.com/m6ntmg
Floor 2 = http://prntscr.com/m6ntzz
These are the same stairs set on Floor 1
Yes. This has been my finding. But I'm utterly confused on why this works like this. Thank you for the screenshots. I appreciate it. I'm still confused, though, so I will try to explain.
My most recent thought for a stairplan was a 3x3 plan. Here is how I will refer to the blocks:
1 2 3
4 5 6
7 8 9
So, 5 will always be a solid wall/column, and I place downstairs on 6 and 4 (on next floor down of course) and just spiral around. When I do this though - I run into the problem/note you describe where the first stairs on 6 is now acting on two levels. Hmm.
Whats a better plan for a quick mining effort?
Thanks for the help.
Right. I am kind of finding myself wishing there were the combined up/down stairs for efficient travel. The ladder has been the most successful method for me, but it all ends up being super tedious. I kind of wish I could make a 'blueprint'/copy-and-paste of a level to just plop them down.
One last question:
When I put a stair tile on the same level I am standing on (say grass or whatever), it produces an up-stair relative to where I am. Okay. Why when I look one layer down do I see a distorted version of this stair that is non-functional? What is the point of that?
Or is each stair tile an up/down staircase like DF?
Thanks.
This is the only way I have seemed to be able to get them to work. That being said, any kind of spiral staircase seems to be out of the question at this point.
I love the game, but I think the brainpower needed to build a functional staircase leaves little to be desired. Perhaps I'm still not fully understanding them?
Right. The problem is that the spiral staircase is a great way (traditionally) to simply get down to lower levels. Anything more complicated tends to take forever - or at least that's what I've found here with Odd Realms so far.
One happy medium is if we had the ability to make 'stamp' templates to just use over and over. It's the long way around, but it would be so much less tedious.
The easier fix is to probably to make 'up', 'down', and 'up/down' stairs. Why reinvent the wheel.
Or you can just have an up/down staircase that can be placed on top of each other and "auto-spirals". Not sure. This wouldn't be such a big issue except when trying to spiral, you now have to also build a floor so that the layers don't collapse when you build below.
I think the TL;DR here is we are continuing to have problems and this is probably one of those things that the bugs are still being ironed out. :(
If you can get it to work for you - I'm sure you can just explain the system. Might be fine, and I'm just being dense.
No rush either way.